Journey System and Hunting Collections
What the Journey system is
Journey turns your character's long-term progress into a reward track. Every time a character passes a milestone of Level, Master Level and Resets, a reward package unlocks and stays waiting until you claim it. There is no time limit and nothing expires - the milestones simply unlock as your character grows.
The system lives at apexmu.gg/journey and requires you to be logged into your website account.

The Journey page as a visitor sees it: the three claim steps and the start of the milestone track.
Getting started
- Log into the website and open the Journey page from your Account Panel.
- Press Unlock Now, then pick a character from the Select Character to Unlock grid. Unlocking is free and permanent, but it must be done once per character. Later on the same button is labelled Unlock New Character and sits next to the active-character dropdown.
- Once unlocked, the character's progress bar and the full milestone list become visible.
- When a milestone turns green you may press Claim Reward on it.
- Claimed items and currencies are placed in your Rewards Storage, from where you can deliver them to any character on the account.

The same panel after logging in. Until a character is unlocked the page only offers Unlock Now and every milestone stays greyed out.
Important: a milestone can only be claimed once per character, and you must meet every requirement on the row - Level, Master Level and Resets together.
Milestone table
On the page itself the milestones appear as a track you scroll sideways. Each card shows its requirements, a preview of the reward and a Claim button that stays locked until the requirements are met.

Milestone track, part 1 of 5.

Milestone track, part 2 of 5.

Milestone track, part 3 of 5.

Milestone track, part 4 of 5.

Milestone track, part 5 of 5.
All 18 milestones, in order. Every tier also grants the title shown in the Rank column.
| # | Rank | Level | Master Level | Resets | Reward |
|---|---|---|---|---|---|
| 1 | Novice I | 400 | 0 | 10 | 500 Goblin Points 4,000 Ruud |
| 2 | Novice II | 400 | 0 | 50 | 750 Goblin Points 6,000 Ruud |
| 3 | Beginner | 400 | 75 | 50 | 1,000 Goblin Points 8,000 Ruud |
| 4 | Trainee | 400 | 150 | 100 | 1,250 Goblin Points 10,000 Ruud |
| 5 | Instructor | 400 | 225 | 150 | 1,500 Goblin Points 12,000 Ruud |
| 6 | Fighter | 400 | 300 | 200 | 1,750 Goblin Points 15,000 Ruud |
| 7 | Warrior | 400 | 375 | 250 | 2,000 Goblin Points 18,000 Ruud |
| 8 | Knight | 400 | 450 | 300 | 2,250 Goblin Points 21,000 Ruud |
| 9 | Guardian | 400 | 525 | 350 | 2,500 Goblin Points 24,000 Ruud |
| 10 | Legendary | 400 | 600 | 400 | 2,750 Goblin Points 27,000 Ruud |
| 11 | Master Beginner | 400 | 675 | 450 | 3,000 Goblin Points 30,000 Ruud |
| 12 | Master Trainee | 400 | 750 | 500 | 3,250 Goblin Points 34,000 Ruud 1,250 WCoin |
| 13 | Master Instructor | 400 | 825 | 550 | 3,500 Goblin Points 38,000 Ruud |
| 14 | Master Fighter | 400 | 900 | 600 | 3,750 Goblin Points 42,000 Ruud 1,250 WCoin |
| 15 | Master Warrior | 400 | 975 | 650 | 4,000 Goblin Points 46,000 Ruud |
| 16 | Master Knight | 400 | 1050 | 700 | 4,500 Goblin Points 50,000 Ruud 1,250 WCoin |
| 17 | Master Guardian | 400 | 1125 | 750 | 5,250 Goblin Points 55,000 Ruud |
| 18 | Master Legendary | 400 | 1200 | 800 | 6,500 Goblin Points 60,000 Ruud 1,250 WCoin |
Hunting Collections
Hunting Collections are a separate part of the Journey page. Each collection asks you to gather a set of five weapons of the same family. Complete a set and your character gains a permanent bonus.

The Item Quest panel: the /huntquest commands at the top, then every collection with its minimum Reset requirement and the bonus it grants.
| Collection | Permanent bonus | Required items |
|---|---|---|
| Sword Collection | Damage (+10%) | Kriss, Sword Dancer, Bone Blade, Cookery Short Sword, Xeno Blade |
| Axes Collection | Critical Damage (+5%) | Small Axe, Double Axe, Tomahawk, Battle Axe, Nikea Axe |
| Staffs Collection | Wizardry Damage (+10%) | Skull Staff, Legendary Staff, Dragon Soul Staff, Staff of Kundun, Grand Viper Staff |
| Sticks Collection | Excellent Damage (+5%) | Mystery Stick, Violent Wind Stick, Red Wing Stick, Ancient Stick, Demonic Stick |
| Scepters Collection | HP Recovery (+7%) | Battle Scepter, Master Scepter, Great Scepter, Lord Scepter, Soleil Scepter |
| Bows Collection | HP (+25000) | Short Bow, Silver Bow, Celestial Bow, Albatross Bow, Sylph Wind Bow |
| Orbs & Guns Collection | Mana (+25000) | Entropy Gun, Frere Magic Gun, Royal Orb, Myotis Orb, Blue Moon Orb |
| Shields Collection | Defense (+1500) | Small Shield, Plate Shield, Bronze Shield, Dragon Shield, Grand Soul Shield |
Collection rules
- The items must be sitting in your character inventory when you turn the set in.
- Items do not need to be Excellent, Ancient or socketed.
- Each item must be at least +15.
- Some collections require a minimum number of Resets - the requirement is shown on the card itself.
- Turn a set in with the in-game command /huntquest
. Clicking a collection card on the website copies the exact command for you. - A completed collection is marked with a check mark and cannot be turned in twice.
Common questions
| Question | Answer |
|---|---|
| Do I lose milestones when I reset? | No. Claimed milestones are recorded permanently per character. |
| Can I claim on one character and deliver to another? | Yes. Rewards Storage is account-wide. |
| Why is a milestone still locked? | All three requirements must be met at the same time. Master Level is the one most often missing. |
| Nothing appears on the page. | You have not unlocked any character yet, or you are viewing a server where Journey is not enabled. |