Online 556 Players Online SEA Online · 23 days 369 MEMORY Online · 1,448 days 187 Total 556
Server Time 06:20:18

Server Information

Complete guidelines, rates, and structure for the SEA Long-Term Server.

SERVER SEA ONLINE

General Server Overview

Server
SEA
Server Location
SEA
EXP Rate
78x - 3x
Master Experience
30x - 10x
Majestic Experience
25x - 10x
Server Type
Long-Term Reset
Off-Level
Yes 18h
Off-Trade
Yes WCoins
Max Damage Decrease
70%
Max Damage Reflect
80%

Additional System Settings

Parameter Value Description
Max Connections 10 Accounts/1PC Maximum allowed client connections per PC. Raised to 10 so players can farm extra Zen on sub-accounts, since the game requires a very large amount of Zen.
Drop Rate 20% Global item drop probability rate.
Zen Drop Rate 20% Zen currency drop rate multiplier.
Helper Requirement Level 10+ In-game MU Helper automation available from level 1.

Rebirth System

Parameter Value
Reset Level 400
Keeps Items Yes
Keeps Stats No
Keeps Master Level Yes
Maximum Reset 800 times at the current stage
Reward Stats Point and Goblin Point
Reset Command /reset

Item System

Parameter Value
Max Socket Drop 5 Slots
Max Excellent Drop 4 Options
Ancient Item Excellent 2 Options
380 Excellent Item Drop Kundun Kalima 7
Mastery Set Excellent No
Socket Excellent Item No

Server Structure

1. Channel Structure

Channel Type Features & Details
Ch1 General (PvP) Standard gameplay channels. PK and PvP active across all normal maps.
Ch2 General (PvP) Standard gameplay channels. PK and PvP active across all normal maps.
Ch3 General (PvP) Standard gameplay channels. PK and PvP active across all normal maps.
Ch4 General (PvP) Standard gameplay channels. PK and PvP active across all normal maps.
Ch5 General (PvP) Standard gameplay channels. PK and PvP active across all normal maps.
Ch6 General (PvP) Standard gameplay channels. PK and PvP active across all normal maps.
Ch8 Premium (Non-PvP) Non-PvP safe farming channel.
Required VIP Silver or VIP Gold
Ch_Market Moss & Trade Serves Chaos Mix, Trading, and Moss Merchant Event exclusively.
Ch14 Battle Dedicated Battle channel hosting Arena, PvP Battle Field, and Boss Hunting Zone, Ice Wind Battle
* All other regular maps are redirected to Ch1.

2. Spot Structure

Spot Type Monsters per Spot Details
Low Spot 3 - 4 - 5 Standard farming spots with the lowest monster density.
Mid Spot 6 - 7 Medium density spots offering a better experience yield.
Hot Spot 8 - 9 Highest monster density spots with the best farming efficiency.
Spot Classification: A spot is rated by the number of monsters it contains: 3 to 5 monsters is a Low Spot, 6 to 7 is a Mid Spot, and 8 to 9 is a Hot Spot.

3. Moss Merchant

Box Cost Rewards
[Class] Box 5.000.000 Zen
Legendary SwordLegendary StaffCelestial BowClass Weapon Normal +0~+9
Legendary SwordLegendary StaffCelestial BowClass Weapon Exc +0~+9
Talisman of LuckTalisman of Luck
Talisman of Chaos AssemblyTalisman of Chaos Assembly
[Jewel of Bless] Box
Jewel of Blessx3 Jewel of Bless
Jewel of LifeJewel of Life
Jewel of SoulJewel of Soul
Jewel of ChaosJewel of Chaos
Jewel of HarmonyJewel of Harmony
Pendant of LightingRing of FireExcellent Pendant / Ring
Rage Earring (L)Rage Earring (R)Earring of Wrath (Left / Right)
Jewel of CreationJewel of Creation
Jewel of GuardianJewel of Guardian
[Jewel of Soul] Box
Jewel of Soulx3 Jewel of Soul
[Bound] Bless of Light (Low Grade)[Bound] Bless of Light (Low Grade)
Jewel of LifeJewel of Life
Jewel of ChaosJewel of Chaos
Jewel of SoulJewel of Soul
SculptureFragment of Resurrection
Guardian Enhanced StoneGuardian Upgrade Stone
Jewel of CreationJewel of Creation
Seal of Ghost HorsesSeal of the Phantasmal Steed
[Exchange Ticket 2]
Rare Item Ticket 1x10 Rare Ticket 1
Rare Item Ticket 2Rare Ticket 2
[Rare Ticket 1]
Rare Item Ticket 1x1 Rare Ticket 1
Jewel of BlessJewel of SoulJewel of LifeJewel of Chaosx3 Jewel of Bless / Soul / Life / Chaos
Death King's BoneHell Maine's LeatherDark Phoenix FlameDeath Beam Knight SoulWing 2.5 Material
Jewel of CreationJewel of Creation
Wings of DragonWings of SoulWings of SpiritWings of DarknessCape of LordWings Level 2
Rare Item Ticket 2Rare Ticket 2
Condor FlameCondor Flame
Condor FeatherCondor Feather
[Rare Ticket 2]
Rare Item Ticket 2x1 Rare Ticket 2
Mastery Box (Minor)Mastery Box (Standard)Mastery Box (Greater)Mastery Box (Minor / Standard / Greater)
Jewel of BlessJewel of SoulJewel of LifeJewel of Chaosx5 Jewel of Bless / Soul / Life / Chaos
Divine Sword of ArchangelDivine Staff of ArchangelDivine Crossbow of ArchangelDivine Archangel Weapons (Normal)
Divine Sword of ArchangelDivine Staff of ArchangelDivine Crossbow of ArchangelDivine Archangel Weapons (Exc)
Broken HornBroken Horn

Experience Rates

1. Experience Table & Scaling

Reset / Level Bracket Experience Multiplier Scaling Type
Reset 1 — 800 78x — 3x Dynamic Rate (Gradual decrease as reset increases)
Master Level 401 — 800 30x — 10x Master Tree Experience Rate
Majestic Level 801 — 1600 25x — 10x Majestic Tree Experience Rate
Dynamic Experience System: Experience rates adjust dynamically based on character progression and reset stage to ensure a balanced, competitive long-term economy.

2. Master Experience

401 ~ 800 Master Level Experience Rate
Level 401 ~ 550 30x
Level 551 ~ 700 15x
Level 701 ~ 800 10x

3. Majestic Experience

801 ~ Max Majestic Level Experience Rate
Level 801 ~ 1050 25x
Level 1051 ~ 1200 20x
Level 1201 ~ 1500 15x
Level 1501+ 10x
* Majestic experience only applies to 4th class characters from level 800.

4. VIP Experience

VIP Level Normal EXP Master EXP Majestic EXP Drop
Silver x1.30 x1.30 x1.20 +0%
Gold x1.60 x1.60 x1.60 +15%
EXP Formula: VIP experience is a multiplier, not an additive bonus. It is applied to the total experience after every other bonus has been summed:
Total Base EXP StaticExp + DynamicExp + EventExp + BonusEvent + MapBonusExp
× VipExp = Final EXP
VIP Benefits: To view detailed VIP perks, rewards and purchase options, visit the VIP Purchase & Benefits Page →

5. Party EXP

Party Members Regular Party Set Party (3+ Different Classes)
1 Member (Solo) 1.0x —
2 Members 2.0x —
3 Members 3.0x 4.0x
4 Members 4.0x 5.0x
5 Members 5.0x 6.0x
Set Party Requirement: Set Party experience is applied only when the party is built from at least 3 different character classes. A party of 2 members can therefore never qualify as a Set Party.
Maximum Party Bonus: A full party of 5 members with at least 3 different classes reaches the highest Party EXP value of 6.0x.

6. Off-Level Experience

Leveling Mode Experience Received
Online (Playing) 100%
Off-Level (Offline Leveling) 90%
Off-Level Penalty: Characters left in Off-Level mode earn only 90% of the experience an online character would gain under the same conditions.

Chaos Machine & Errtel Rates

1. Item Level Upgrade Rates (+10 ~ +15)

Item Level Normal Enhanced Socket Pentagram
Item +10 60% 60% 70% 60%
Item +11 50% 50% 60% 50%
Item +12 40% 40% 50% 40%
Item +13 30% 30% 40% 35%
Item +14 20% 20% 35% 20%
Item +15 10% 10% 20% 15%
Item with Luck Bonus +25% Additional Success Rate

2. Wings Combinations

Wings Combination Base Rate Luck Bonus
Wings of DragonWings Level 2 60% +20%
Wings of ChaosWings Level 2.5 (Monster) 50% +15%
3rd Wing RelicWings Level 3 (Relic) 32% +10%
4th Wing RelicWings Level 4 (Relic) 18% +5%
5th Wing RelicWings Level 5 (Relic) 15% -
Pure Virtue Wing CoreWing Core (20,000,000 Zen) 15% -

3. Other Machine Combinations

Combination Type Success Rate Cost / Requirement
Seed SphereSocket Weapon 40% 1,000,000 Zen
Spider ArtifactSpider Artifact 65% 1 Fragment + 50 Jewel of Creation + 10,000,000 Zen
Fragment of HornFragment of Horn 70% -
Broken HornBroken Horn 50% -
Horn of FenrirHorn of Fenrir 40% -
Invisibility CloakBlood Castle Invitation 80% -
Devil's InvitationDevil Square Invitation 80% -
Scroll of BloodIllusion Temple Invitation 70% -
Small SD PotionSmall SD Potion 50% 100,000 Zen
Large SD PotionSD Potion / Large SD Potion 30% 500,000 / 1,000,000 Zen
Talisman Usage: Talisman of Luck adds up to +10% and can be combined with Talisman of Chaos Assembly. Elemental Talisman of Luck can likewise be combined with Elemental Talisman of Chaos Assembly.

4. Errtel Upgrade Success RatesErrtel of AngerErrtel of BlessingErrtel of IntegrityErrtel of DivinityErrtel of Radiance

Rank Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10
Rank 1 100% 100% 100% 95% 90% 85% 80% 75% 70% 70%
Rank 2 100% 100% 100% 90% 85% 80% 75% 70% 65% 65%
Rank 3 90% 80% 70% 65% 60% 55% 50% 50% 50% 50%
Errtel (I) — Mastery Errtel
Rank 1 ~ 3 65% 65% 60% 60% 55% 50% 50% 45% 45% 45%
Elemental Talisman of Luck Elemental Talisman of Luck: The rates above are base rates without any talisman. Add Elemental Talisman of Luck to the upgrade mix to raise the success rate by up to +10% (e.g. Rank 1 Lv 10: 70% → 80%). It can be used together with Elemental Talisman of Chaos.
Errtel Upgrade Note: Each column is the chance to reach that level from the previous one. Rank Up always succeeds (100%) when the Errtel is +7 or higher.

5. Rank 3 Errtel Radiance Option RatesErrtel of Radiance

Radiance Option Type Probability Rate
Punish 20%
Bleeding 20%
Paralyzing 20%
Binding 20%
Blinding 20%

6. Errtel Extraction Rates (Pentagram)Arca's ProphecyErrtel of Anger

Errtel Level Rank 1 Rank 2 Rank 3
Lv 0 100% 90% 80%
Lv 1 100% 90% 80%
Lv 2 100% 90% 80%
Lv 3 75% 70% 60%
Lv 4 75% 65% 55%
Lv 5 75% 65% 55%
Lv 6 70% 65% 55%
Lv 7 70% 60% 50%
Lv 8 70% 60% 50%
Lv 9 75% 55% 50%
Lv 10 75% 55% 50%
Extraction Rule: Pentagrams with drop level below 300 always return the Errtel (100%). From drop level 300 up (all Rare and Unique Pentagrams) the table above applies, or you can use Blessing of Spirit instead.

7. Legendary Item Upgrade

Type Regular Elite
Stage Up 50% 60%
Level Up 50% 60%

8. Dark Lord Pet Mixes

Pet Creation
Result Materials Cost Success Rate
Dark HorseDark Horse Spirit (+0) + 5× Jewel of BlessJewel of Bless + 5× Jewel of SoulJewel of Soul + 1× Jewel of CreationJewel of Creation + 1× Jewel of ChaosJewel of Chaos 5,000,000 Zen 65%
Dark SpiritDark Spirit Spirit (+1) + 2× Jewel of BlessJewel of Bless + 2× Jewel of SoulJewel of Soul + 1× Jewel of CreationJewel of Creation + 1× Jewel of ChaosJewel of Chaos 1,000,000 Zen 65%
Pet Upgrade
Base Pet Materials Cost Success Rate Result
Dark HorseDark Horse (Lv 70) 30× Jewel of BlessJewel of Bless + 30× Jewel of SoulJewel of Soul + 10× Jewel of CreationJewel of Creation + 1× Jewel of ChaosJewel of Chaos 100,000,000 Zen 65% Divine HorseDivine Horse
Dark SpiritDark Spirit (Lv 70) 30× Jewel of BlessJewel of Bless + 30× Jewel of SoulJewel of Soul + 10× Jewel of CreationJewel of Creation + 1× Jewel of ChaosJewel of Chaos 100,000,000 Zen 65% Fire Divine SpiritFire Divine Spirit (90%)
Ice Divine SpiritIce Divine Spirit (10%)
Dark Horse and Dark Spirit are exclusive to the Dark Lord class. Both pets must reach level 70 before they can be upgraded.

9. Guardian Item Level Up

Level Materials Cost Success Rate On Failure
+0 → +1 1× Guardian Enhanced StoneGuardian Enhanced Stone + 1× Jewel of LifeJewel of Life 150,000 Zen 70% No level change
+1 → +2 3× Guardian Enhanced StoneGuardian Enhanced Stone + 1× Jewel of LifeJewel of Life 300,000 Zen 70% Level -1
+2 → +3 5× Guardian Enhanced StoneGuardian Enhanced Stone + 1× Jewel of LifeJewel of Life 450,000 Zen 70% Level -1
+3 → +4 7× Guardian Enhanced StoneGuardian Enhanced Stone + 1× Jewel of LifeJewel of Life 600,000 Zen 70% Level -1
+4 → +5 9× Guardian Enhanced StoneGuardian Enhanced Stone + 1× Jewel of LifeJewel of Life 750,000 Zen 70% Level -1
+5 → +6 11× Guardian Enhanced StoneGuardian Enhanced Stone + 1× Jewel of LifeJewel of Life 900,000 Zen 70% Level -1
+6 → +7 13× Guardian Enhanced StoneGuardian Enhanced Stone + 1× Jewel of LifeJewel of Life 1,050,000 Zen 70% Level -1
+7 → +8 15× Guardian Enhanced StoneGuardian Enhanced Stone + 1× Jewel of LifeJewel of Life 1,200,000 Zen 70% Level -1
+8 → +9 15× Guardian Enhanced StoneGuardian Enhanced Stone + 1× Jewel of LifeJewel of Life 1,350,000 Zen 70% Level -1
+9 → +10 15× Guardian Enhanced StoneGuardian Enhanced Stone + 1× Jewel of LifeJewel of Life 1,500,000 Zen 70% Level -1
+10 → +11 1× Elite Guardian EnhancedElite Guardian Enhanced + 1× Jewel of LifeJewel of Life 1,750,000 Zen 70% Reset to +0
+11 → +12 2× Elite Guardian EnhancedElite Guardian Enhanced + 1× Jewel of LifeJewel of Life 2,000,000 Zen 70% Reset to +0
+12 → +13 3× Elite Guardian EnhancedElite Guardian Enhanced + 1× Jewel of LifeJewel of Life 2,250,000 Zen 70% Reset to +0
+13 → +14 4× Elite Guardian EnhancedElite Guardian Enhanced + 1× Jewel of LifeJewel of Life 2,500,000 Zen 70% Reset to +0
+14 → +15 5× Elite Guardian EnhancedElite Guardian Enhanced + 1× Jewel of LifeJewel of Life 3,000,000 Zen 70% Reset to +0

Spider Artifact System

Required Level
800
Artifact Types
7
Max Enhancement
+15
Max Grade
Grade 6

1. How the Artifact System Works

Parameter Details
How to Get the Fragment Join the Varka event once your character meets the level requirement to receive Spider Artifact Fragment.
How to Get the Artifact Mix Spider Artifact Fragment in the Chaos Machine to receive a random artifact.
Mix Requirement 65% — 1 Spider Artifact Fragment + 50 Jewel of Creation + 10,000,000 Zen
Upgrade Material Artifact Enchantment Stone
Grade Upgrade Requirement Combine 2 artifacts of the same type and the same option group in the Chaos Machine, together with Enchantment Stones and the Zen fee.
Starting Grade Every artifact starts at Grade 1. You must upgrade it step by step up to Grade 6 to reach its maximum power.

2. Level Enhancement (+0 ~ +15)

Enhancement Success Rate Enchantment Stone Zen Cost
+0 → +1 100% 1 50,000,000 Zen
+1 → +2 100% 3 70,000,000 Zen
+2 → +3 95% 5 90,000,000 Zen
+3 → +4 95% 7 110,000,000 Zen
+4 → +5 95% 9 130,000,000 Zen
+5 → +6 90% 11 150,000,000 Zen
+6 → +7 90% 13 180,000,000 Zen
+7 → +8 85% 15 210,000,000 Zen
+8 → +9 80% 17 230,000,000 Zen
+9 → +10 75% 19 250,000,000 Zen
+10 → +11 70% 21 280,000,000 Zen
+11 → +12 65% 23 300,000,000 Zen
+12 → +13 60% 25 330,000,000 Zen
+13 → +14 55% 27 350,000,000 Zen
+14 → +15 50% 29 400,000,000 Zen
Total +0 → +15 — 225 3,130,000,000 Zen

3. Grade Upgrade (Grade 1 ~ Grade 6)

Grade Upgrade Success Rate Enchantment Stone Zen Cost
Grade 1 → Grade 2 90% 35 700,000,000 Zen
Grade 2 → Grade 3 85% 55 950,000,000 Zen
Grade 3 → Grade 4 80% 75 1,100,000,000 Zen
Grade 4 → Grade 5 70% 95 1,250,000,000 Zen
Grade 5 → Grade 6 60% 100 1,350,000,000 Zen
Total Grade 1 → Grade 6 — 360 5,350,000,000 Zen
Grade Upgrade Risk: A failed grade upgrade consumes the Enchantment Stones and the Zen fee. Grade determines the base value of every option on the artifact, so a higher grade is far more valuable than a higher enhancement level.

4. Option Values by Grade (at Level +15)

Option Grade 1 Grade 2 Grade 3 Grade 4 Grade 5 Grade 6
Increase Defense 143 285 534 939 1,982 3,793
Increase Defense Success Rate 35 69 100 143 285 534
Increase Base Armor 74 119 188 285 416 693
Damage Reduction 119 188 285 497 810 1,427
Character Stats (Str / Agi / Vit / Ene / Cmd) 30 41 53 68 85 116
Increase Max Life 990 2,200 6,222 15,168 41,959 100,388
Increase Max Mana / Max AG 148 402 990 2,200 4,483 8,496
Increase Max SD 2,200 6,222 15,168 33,039 81,642 179,512
Excellent / Critical Damage 45 57 74 119 188 285
Increase Attack Speed 24 27 31 35 39 44
Skill / Elemental / Attack / Curse (Type 1 ~ 6) 35 47 60 85 116 151
Attack / Wizardry / Curse (Type 7) 59 94 142 230 380 581
Value Scaling: Every value above is measured at the maximum enhancement level +15. Each option group uses its own scaling formula, which is why Max Life and Max SD grow far faster per grade than Attack Speed or Character Stats. A newly crafted artifact always starts at Grade 1, so the Grade 1 column is what you get before any grade upgrade.

Daily Events Schedule

Event Schedule (Server Time) Entries / Day Requirement Information
Blood Castle Every hour at :00 and :30 3 (VIP +1) Level 50 5 min to open · 15 min play · 1 min to close
40 monster kills required per player
* Check exact time on Mini App Dashboard
Devil Square Every hour at :15 and :45 3 (VIP +1) Level 50 3 min to open · 7 min play
Max 10 players per room
* Check exact time on Mini App Dashboard
Chaos Castle Every hour at :05 and :35 3 (VIP +1) Level 50 5 min to start · 10 min duration · min. 1 player
Dark Lord spirit allowed
* Check exact time on Mini App Dashboard
[PvP] Boss Battle 21:00 Unlimited - Map: [PvP] Boss Battle
Doppel Ganger Every 2 hours at :30
00:30, 02:30 ... 22:30 · 12 rounds / day
3 Level 50 Min. 3 players in party
* Check exact time on Mini App Dashboard
Illusion Temple 09:00, 11:00, 15:00, 17:00 1 Level 180 Min. 5 players in party · 5 min to start · 15 min play
No invitation required
* Check exact time on Mini App Dashboard
Imperial Guardian Anytime
10 min stand-by · 10 min per round
3 Level 1000 Elemental weakness rotates every week
60 s to loot after the round ends
Boss Battle Together 00:55, 02:30, 09:30,
13:55, 19:50, 23:30
1 - Max 100 players · 5 min to open · 5 min play
1.000.000 damage needed to succeed
Tormented Square 17:30, 19:00, 20:30,
22:00, 23:30
2 Min. 4 players in 2 teams 5 min to start · 2 min per round
Tormented Square Battle: 06:14 and 22:30 (level 220+, 3 ~ 20 players)
Loren Deep (Erohim) 20:00 Unlimited - 3 assault waves, one every 10 min
Labyrinth of Dimension Anytime Unlimited - 38 entrances spread across 22 maps
Kanturu (Maya / Nightmare) Continuous cycle Unlimited Moonstone Pendant Stand-by 19 min · Maya 2 min · Nightmare phase
VIP Bonus Entries: VIP Silver and VIP Gold accounts receive +1 additional daily entry for Chaos Castle, Blood Castle and Devil's Square.

Weekly Events Schedule

Event Monday Tuesday Wednesday Thursday Friday Saturday Sunday Information
Acheron Guardian 19:00 - - 19:00 - - - Acheron (Alkmaar, Ubaid) / Debenter
30 min duration · channel closes on start
Crywolf (Balgass / Dark Elf) - 20:00 - - - - - Crywolf · 15 min of battle
Notice 10 min → prepare 5 min → ready 2:30
Balgass appears 10 min after the battle starts
Arka War (Arca Battle) - - - - - 20:00 - Acheron (Alkmaar, Ubaid) / Debenter · 15 min
Min. 6 guild members · registration 3 min
Ice Wind Valley (Devias Siege) - - - - 20:00 - - Devias 3 · 30 min duration
Registration 19:45 · Guild Master throne capture

Elite Monsters

Map / Req. Level Elite Monsters Spawn time Main Drops
Abyss Atlans 3
Req. Level 1000+
Elite Great Bahamut of Abyss
Elite Great Bahamut of Abyss
Elite Lizard King of Abyss
Elite Lizard King of Abyss
Respawn: 12h Special Drops: Golden SentenceGolden Sentence, Guardian Enhanced StoneGuardian Enhanced Stone, Elite Guardian EnhancedElite Guardian Enhanced, Guardian Elite Opt Change PcsGuardian Elite Opt Change Pcs
Items: Blue Eye Set Items, Brave Hero ElixirBrave Hero Elixir, Arca's ProphecyArca's Prophecy, Antonia's SwordAntonia's Sword, Ancient Icarus ScrollAncient Icarus Scroll
Scorched Canyon
Req. Level 1070+
Elite Scorched Warrior
Elite Scorched Warrior
Elite Scorched Assassin
Elite Scorched Assassin
Elite Scorched Wizard
Elite Scorched Wizard
Respawn: 12h Special Drops: Golden SentenceGolden Sentence, Guardian Enhanced StoneGuardian Enhanced Stone, Elite Guardian EnhancedElite Guardian Enhanced, Guardian Elite Opt Change PcsGuardian Elite Opt Change Pcs
Items: Silverheart Set Items, Brave Hero ElixirBrave Hero Elixir, Arca's ProphecyArca's Prophecy, Antonia's SwordAntonia's Sword, Ancient Icarus ScrollAncient Icarus Scroll
Old Kethotum
Req. Level 1130+
Elite Temple Ogre
Elite Temple Ogre
Elite Temple Gremlin
Elite Temple Gremlin
Elite Temple Gargoyle
Elite Temple Gargoyle
Respawn: 12h Special Drops: Golden SentenceGolden Sentence, Guardian Enhanced StoneGuardian Enhanced Stone, Elite Guardian EnhancedElite Guardian Enhanced, Guardian Elite Opt Change PcsGuardian Elite Opt Change Pcs
Items: Blue Eye Set Items, Silverheart Set Items, Arca's ProphecyArca's Prophecy, Antonia's SwordAntonia's Sword, Ancient Icarus ScrollAncient Icarus Scroll
Blaze Kethotum
Req. Level 1160+
Elite Ashy Golem
Elite Ashy Bloody Witch Queen
Elite Ashy Bloody Witch Queen
Respawn: 12h Special Drops: Golden SentenceGolden Sentence, Guardian Enhanced StoneGuardian Enhanced Stone, Elite Guardian EnhancedElite Guardian Enhanced, Guardian Elite Opt Change PcsGuardian Elite Opt Change Pcs
Items: Blue Eye Set Items, Silverheart Set Items, Brave Hero ElixirBrave Hero Elixir, Arca's ProphecyArca's Prophecy, Ancient Icarus ScrollAncient Icarus Scroll
Kanturu Underground
Req. Level 1190+
Elite Crimson Lycan
Elite Crimson Lycan
Elite Crimson Minos
Elite Crimson Minos
Elite Crimson Harpy
Elite Crimson Harpy
Respawn: 12h Special Drops: Golden SentenceGolden Sentence, Guardian Enhanced StoneGuardian Enhanced Stone, Elite Guardian EnhancedElite Guardian Enhanced, Guardian Elite Opt Change PcsGuardian Elite Opt Change Pcs
Items: Blue Eye Set Items, Silverheart Set Items, Arca's ProphecyArca's Prophecy, Antonia's SwordAntonia's Sword, Ancient Icarus ScrollAncient Icarus Scroll
Ignis Volcano
Req. Level 1220+
Elite Underground Persona
Elite Underground Persona
Elite Underground Twin Tale
Elite Underground Twin Tale
Elite Underground Dreadfear
Elite Underground Dreadfear
Respawn: 12h Special Drops: Golden SentenceGolden Sentence, Guardian Enhanced StoneGuardian Enhanced Stone, Elite Guardian EnhancedElite Guardian Enhanced, Guardian Elite Opt Change PcsGuardian Elite Opt Change Pcs
Items: Blue Eye Set Items, Silverheart Set Items, Arca's ProphecyArca's Prophecy, Antonia's SwordAntonia's Sword, Ancient Icarus ScrollAncient Icarus Scroll
Bloody Tarkan
Req. Level 1250+
Elite Magma Gladiator
Elite Magma Gladiator
Elite Magma Hook
Elite Magma Hook
Elite Magma Shaman
Elite Magma Shaman
Respawn: 12h Special Drops: Golden SentenceGolden Sentence, Guardian Enhanced StoneGuardian Enhanced Stone, Elite Guardian EnhancedElite Guardian Enhanced, Guardian Elite Opt Change PcsGuardian Elite Opt Change Pcs
Items: Blue Eye Set Items, Silverheart Set Items, Arca's ProphecyArca's Prophecy, Antonia's SwordAntonia's Sword, Ancient Icarus ScrollAncient Icarus Scroll
Tormenta Island
Req. Level 1350+
Elite Bloody Wolf
Elite Bloody Wolf
Elite Bloody Beam Knight
Elite Bloody Beam Knight
Elite Bloody Tantalus
Elite Bloody Tantalus
Respawn: 12h Special Drops: Golden SentenceGolden Sentence, Guardian Enhanced StoneGuardian Enhanced Stone, Elite Guardian EnhancedElite Guardian Enhanced, Guardian Elite Opt Change PcsGuardian Elite Opt Change Pcs
Items: Blue Eye Set Items, Silverheart Set Items, Arca's ProphecyArca's Prophecy, Antonia's SwordAntonia's Sword, Ancient Icarus ScrollAncient Icarus Scroll
Twisted Karutan
Req. Level 1400+
Elite Storm Guard
Elite Storm Guard
Elite Storm Reaper
Elite Storm Reaper
Elite Storm Fiend
Elite Storm Fiend
Respawn: 12h Special Drops: Golden SentenceGolden Sentence, Guardian Enhanced StoneGuardian Enhanced Stone, Elite Guardian EnhancedElite Guardian Enhanced, Guardian Elite Opt Change PcsGuardian Elite Opt Change Pcs
Items: Blue Eye Set Items, Silverheart Set Items, Manticore Set Items, Arca's ProphecyArca's Prophecy, Antonia's SwordAntonia's Sword
Twisted Crypta
Req. Level 1500+
Elite Twisted Crypta
Elite Twisted Crypta
Elite Twisted Gollock
Elite Twisted Gollock
Elite Twisted Condra
Elite Twisted Condra
Respawn: 12h Special Drops: Golden SentenceGolden Sentence, Guardian Enhanced StoneGuardian Enhanced Stone, Elite Guardian EnhancedElite Guardian Enhanced, Guardian Elite Opt Change PcsGuardian Elite Opt Change Pcs
Items: Brilliant Set Items, Silverheart Set Items, Blue Eye Set Items, Arca's ProphecyArca's Prophecy, Ancient Icarus ScrollAncient Icarus Scroll
Devil Castle
Req. Level 1500+
Elite Devil Sword
Elite Devil Sword
Elite Devil Scythe
Elite Devil Scythe
Elite Devil Sorcerer
Elite Devil Sorcerer
Respawn: 12h Special Drops: Garuda's FlameGaruda's Flame, Jewel of HarmonyJewel of Harmony, Uriel's FeatherUriel's Feather
Items: Temple Guard Set Items, Temple Guard Reinforcement StoneTemple Guard Reinforcement Stone

Boss Rewards

Boss Rewards Information Drop Owner
Kundun
Kundun
+60 GP (Guaranteed)
[1] Ancient Item T1-T2
[1] High-Tier Exc Weapon
[2] High-Tier Exc Set
3000~5000 RuudRuud
4 Spawns / Day (Aida) & Daily 21:25 ([PvP] Boss Battle) Last Hit
Erohim [Land of Trials]
Erohim [Land of Trials]
+70 GP (Guaranteed)
[1] Ancient Item Set (T1/T2)
[1] Golden SentenceGolden Sentence
Daily at 19:00 Last Hit
Erohim [Loren Deep]
Erohim [Loren Deep]
+70 GP (Guaranteed)
[1] Ancient Item Set (T1/T2)
[1] Golden SentenceGolden Sentence
Daily at 20:00 (Loren Deep Event) Last Hit
Medusa
Medusa
+60 GP (Guaranteed)
[3] 380 Socket Weapon / Exc High-Tier
Brown Panda RingBrown Panda Ring [1D]
Mysterious StoneMysterious Stone
4 Spawns / Day (Swamp of Peace) & Daily 21:35 ([PvP] Boss Battle) Last Hit
Selupan
Selupan
+60 GP (Guaranteed)
[5] 380 Socket Set (1~5 Sockets)
[3] High-Tier Exc Weapon
Every 12 hours (Raklion Hatchery) Last Hit
Nightmare (Kanturu)
Nightmare (Kanturu)
[5] High-Tier Exc Weapon Continuous cycle Last Hit
Maya Hand (Kanturu)
[4] High-Tier Exc Set Continuous cycle Last Hit
Balgass
+90 GP (Guaranteed)
[10] Mastery Box (Minor)Mastery Box (Minor)
[1] Pentagram 300
Talisman of Chaos AssemblyTalisman of Chaos Assembly (TCA)
Tuesday at 20:00
Crywolf Event
Last Hit
Dark Elf
Dark Elf
[1] Greater Spirit StoneGreater Spirit Stone
300~500 RuudRuud · 100M Zen
Tuesday at 20:00
Crywolf Event
Last Hit
Core Magriffy
Core Magriffy
+70 GP (Guaranteed)
Muun Pet [30D] (Repen/Pawn/Griffs)
[1] Pentagram 300
Every 24 hours (Nars) Last Hit
Lord Silvester
Lord Silvester
+70 GP (Guaranteed)
[4] 400 Socket Set
[2] 400 Socket Weapon/Shield
Errtel of RadianceErrtel of Radiance
Every 24 hours (Uruk Mountain) Last Hit
Lord Ferea
Lord Ferea
+80 GP (Guaranteed)
[2] Sealed Bloodangel Set PartsSealed Bloodangel Set Parts
[1] Pentagram 300
Errtel Rank 2~4Errtel Rank 2~4
Every 24 hours after a win (Ferea) Last Hit
Nix
Nix
+80 GP (Guaranteed)
[1] Nixie Pentagram (Harp/Lyra/Orb)
Garuda's FlameGaruda's Flame · Errtel of RadianceErrtel of Radiance
Mysterious StoneMysterious Stone
Every 12 hours (Nixies Lake) Last Hit
Deep Dungeon Gorgon
Deep Dungeon Gorgon
[1] Pentagram 300 Deep Dungeon 5 Last Hit
God of Darkness
God of Darkness
+90 GP (Guaranteed)
Awakening Soul Set PartsAwakening Soul Set Parts (Anvil)
Garuda's FlameGaruda's Flame · Rage Earring (R)Rage Earring (R)
Mysterious StoneMysterious Stone · Golden SentenceGolden Sentence
Every 18 ~ 24 hours (Swamp of Darkness) Last Hit
Metal Balrog
Metal Balrog
+30 GP (Guaranteed)
Condor FlameCondor Flame
Horn of FenrirHorn of Fenrir
Spider Artifact BoxSpider Artifact Box · Mysterious StoneMysterious Stone
4 Spawns / Day (Lost Tower 7) & Daily 21:10 ([PvP] Boss Battle) Last Hit
Blood Hydra
Blood Hydra
+8 GP (Guaranteed)
Spider Artifact Box (6, 7)Spider Artifact Box (6, 7) · Mysterious StoneMysterious Stone
Seed Capsules (Fire, Water, Ice, Wind, Lightning, Earth)
2 Spawns / Day (09:10 & 22:00 at [PvP] Boss Battle) Last Hit
Red Phoenix
Red Phoenix
Spider Artifact Box (6, 7)Spider Artifact Box (6, 7) · Mysterious StoneMysterious Stone
Seed Capsules (Fire, Water, Ice, Wind, Lightning, Earth)
3 Spawns / Day (12:15, 14:55, 21:25 at [PvP] Boss Battle) Last Hit

Exclusive Features

1. Journey System

Parameter Details
What It Is A milestone reward system that grants prizes as your character progresses.
Milestone Types Level · Master Level · Reset · Grand Reset
How to Use Unlock the Journey system for each character on the website, then claim every milestone reward you have reached.
Where Journey Page →

2. Item Quest

Command / Parameter Details
/huntquest Check the quest list.
/huntquest <quest> Complete the specified quest.
* Requires all quest items at +15 in the inventory.
Source of Drops Silver & Golden Medal, Box of Kundun 1 ~ 4, general map drops.
Unlock Requirement Each collection requires a minimum reset count to become available.
Max Active Quests 16
Where Journey Page →
Item Quest Rewards: Completing a collection activates a permanent buff on your character. The quest items are consumed once the collection is completed.

3. Camera 3D

Key / Control Function
F6 Turn Camera 3D On / Off
F7 Reposition the camera
F8 Hide the user interface
Shift + Right Click Hold to rotate the camera
Shift + Mouse Wheel Hold and scroll to zoom in / zoom out

4. Antilag

Key / Control Function
SHIFT + 1 Hide wings
SHIFT + 2 Reduce skill effects
SHIFT + 3 Reduce item effects

5. Common In-Game Commands

Command Description
/addstr, /addagi, /addvit, /addene, /addcmd Quick commands to add stat points.
/ware <number> Switch to an extended warehouse.
Example: /ware 1 — a maximum of 5 warehouses can be unlocked.
Commonly Used Commands Only: The commands listed above are only the most commonly used ones. For the complete in-game command list, visit our official guide page at MU Command List.

6. Muun System

Parameter Details
What It Is A companion pet system. An equipped Muun grants direct character bonuses: Max HP, Max SD, Defense, EXP and PVP Absorption.
Tiers Common · Rare · Epic · Legendary · Event
Forms Base and Evolved. An Evolution Stone awakens a Muun into its Evolved Form — it does not raise the max level.
Leveling Drag a material Muun onto the target Muun to raise its level.
* The material Muun must be Level 1.
Max Level by Rank Rank 1: Lv 2 · Rank 2: Lv 3 · Rank 3: Lv 4 · Rank 4: Lv 5
109 Theme Sets 2-Muun sets (44 Rare & 48 Epic) grant Defense bonuses.
3-Muun sets (6 Legendary & 11 Event) grant +20% ~ +60% EXP or 5% ~ 10% PVP Absorption.
Where Muun Encyclopedia → · 109 Theme Sets · Guide
Exclusivity Rule: Legendary and Event Muuns are mutually exclusive — only ONE Legendary OR ONE Event Muun may be equipped at a time, and the Leader of a 3-Muun set must sit in Slot 1.
Full Muun Database: Every Muun, its option stats per level, and all 109 theme set combinations are listed on the Muun Encyclopedia page.

Reset Structure

1. General Reset Rules & Requirements

Rebirth Parameter Requirement / Rule
Required Level Level 400
Reset Cost (Zen) 3,000,000 Zen × Total Resets
* Capped at maximum 1,000,000,000 Zen once reset count gets high.
Newbie Bonus Points 1,000 Points starting stat points on a new character.
1st Reset Special Reward +1,000 Bonus Ruud awarded after completing your 1st reset.
Stats System Stats Reset (No Keep Stats) — Points scale dynamically with total resets.
In-Game Command /reset

2. Reset Points & Rewards Table (Resets 1 — 800)

Resets Points Earned Formula Tier Bonus Points Reward Per Reset Tier Ruud Total
1 — 100 24 × Total Resets 2,412 125 GP + 300 Ruud 29,700
101 — 200 24 × Total Resets 4,824 125 GP + 300 Ruud 30,000
201 — 300 28 × Total Resets 8,400 150 GP + 700 Ruud 70,000
301 — 400 31 × Total Resets 12,400 175 GP + 1,200 Ruud 120,000
401 — 500 33 × Total Resets 16,500 200 GP + 1,800 Ruud 180,000
501 — 600 35 × Total Resets 21,000 225 GP + 2,600 Ruud 260,000
601 — 700 38 × Total Resets 26,600 250 GP + 3,450 Ruud 345,000
701 — 800 39 × Total Resets 31,200 275 GP + 4,700 Ruud 465,300
Ruud payout: Ruud is paid from your 2nd reset onward — the 1st reset pays the +1,000 Bonus Ruud instead. Completing the full reset path awards a grand total of 1,500,000 Ruud, and more than half of it sits in the last two tiers (601 — 800).
Total Reset Points
31,200
Newbie Bonus
1,000
Total Max Stat Points
32,200 Points
Total Ruud from Resets
1,500,000
Worked Point Calculation Examples:
• 50 Reset: 50 × 24 + 1,000 newbie points = 2,200 points
• 301 Reset: 301 × 31 + 1,000 newbie points = 10,331 points

3. Auto Reset System

Feature Command & Details Access Level
Auto Reset Automatically resets character when reaching Level 400.
Usage: /reset auto
Available for All Players
Disable Auto Reset Turns off Auto Reset. Your character will stop resetting automatically.
Usage: /reset off
Available for All Players

4. AutoStat System (VIP Feature)

Command Usage & Description
/autostat Display AutoStat help information
/autostat status | off Check current status or disable auto point distribution
/autostat <min_points> <str%> <agi%> <vit%> <ene%> <cmd%> Setup percentage distribution of free level-up points.
* Sum of percentages must be ≤ 100%. Example: /autostat 100 50 50 0 0 0
Quick Add Commands /addstr, /addagi, /addvit, /addene, /addcmd
VIP Requirement: You must have VIP Silver or higher active to use the AutoStat System (`/autostat`).
For detailed reset rewards list and milestones, visit our official guide page at Reset Information Guide.

Farming, Drops & Economy Guide

WZen Exchange
1 wZen = 1B Zen
Summon Event
Up to 35M Zen / Boss
Mini Games
Bingo, Roomy, Bombs
Goblin Points
15 GP / Online Hour
Ruud
Bosses, Boxes & Events

1. WZen Currency System

Feature / Detail Information & NPC Locations
What is wZen? wZen is a specialized item representing high-value Zen in MU Online. It allows players to store wealth safely when Zen exceeds inventory/vault limits and facilitates smooth trading.
Fixed Exchange Rate 1 wZen = 1,000,000,000 Zen (1 Billion Zen)
Purchase Locations • NPC Silvia — Elbeland (44, 228)
• NPC Lumen the Barmaid — Lorencia (122, 133)
• NPC Elf Lala — Noria (173, 126)
How to Convert to Zen Sell the wZen item to any NPC shop to instantly receive 1,000,000,000 Zen back to your character.
Important WZen Warning: The maximum Zen limit per character is 2,000,000,000 Zen (2 Billion Zen). Please make sure your current character Zen plus 1,000,000,000 Zen does not exceed 2 Billion before selling wZen to an NPC shop, as any excess Zen beyond 2 Billion will be permanently lost.

2. Summon Events (Zen Farming Drops)

2.1 Golden Summon Event
Golden Boss Zen Drop Amount Additional Dropped Items & Rewards
Golden Goblin
Golden Goblin
1,000,000 Zen Titan's AngerTitan's Anger
Golden Titan
5,000,000 Zen Tantalose's PunishmentTantalose's Punishment
Golden Tantalos
Golden Tantalos
10,000,000 Zen Jewel of HarmonyJewel of Harmony, Erohim's NightmareErohim's Nightmare, Jewel of BlessJewel of Bless
Golden Erohim
Golden Erohim
20,000,000 Zen Bless of Light (Lower)Bless of Light (Lower) x2, Hell Maine's InsanityHell Maine's Insanity
Golden Hellmaine
Golden Hellmaine
35,000,000 Zen Bless of Light (Lower)Bless of Light (Lower) x3, Kundun's GreedKundun's Greed
Golden Kundun
Golden Kundun
Special Rewards Talisman of Ascension I/IITalisman of Ascension I/II (1h), Brown Panda RingBrown Panda Ring (1h), Horn of FenrirHorn of Fenrir + Defense (1D), Pandora PickPandora Pick, Wings of Angel &amp; DevilWings of Angel & Devil (2h), Bless of Light (Lower)Bless of Light (Lower) x5
2.2 Happy Pig Event (Zen Farming)
Event Detail Configuration & Live Countdown
Monsters Red Pig, Green Pig, Blue Pig, Purple Pig
Red PigGreen PigBlue PigPurple Pig
Zen Drop Amount 10,000,000 Zen per Pig
Summon Count per Wave 80 Pigs per Map Wave (20 Red, 20 Green, 20 Blue, 20 Purple)
Spawn Maps & Live Countdowns
Lorencia: Loading...
Elbeland: Loading...
Devias: Loading...
Noria: Loading...
2.3 Mini Event Summon
Mini Event Monster Zen Drop Amount Additional Dropped Items & Schedule
Red Goat
Red Goat
3,000,000 Zen [Bound] Bless of Light (Middle/Low)[Bound] Bless of Light (Middle/Low) x1-3, Brown Panda RingBrown Panda Ring (1h), Jewel of BlessJewel of Bless, Jewel of CreationJewel of Creation, Master EXP PotionMaster EXP Potion (1-5)
Gold Rabbit
5,000,000 Zen JewelsJewels x1, RuudRuud (50-300) — Spawns daily at 07:00, 13:00, 19:00, 02:00 (100 rabbits per wave across Kanturu, Aida, Tarkan, Losttower, Atlans).

3. Farm Maps & Main Drops

Map / Zone Main Item Drops & Special Drops
Dungeon Silver Medal[Silver Medal] Items Excellent, Random JewelsJewels, Loch's FeatherLoch's Feather, Crest of MonarchCrest of Monarch
Losttower Gold Medal[Gold Medal] Items Excellent, Random JewelsJewels, Condor FlameCondor Flame
Atlans Excellent Rings
Icarus Loch's FeatherLoch's Feather
Barracks Condor FlameCondor Flame
Deep Dungeon 2 → 5 Garuda's FlameGaruda's Flame

4. Mini Game Box Drops (Earn Jewels)

Mini Game Box / Score Tier Drop Content & Rewards
Jewel Bingo Lower Box Jewel of ChaosJewel of Chaos x1
Intermediate Box JewelsJewels x1
Advanced Box JewelsJewels x2
Premium Box JewelsJewels x3
Mu Roomy 250 ∼ 400 Points JewelsJewels x1, Bless of Light (Low)Bless of Light (Low)
401 ∼ 550 Points JewelsJewels x2, Bless of Light (Middle)Bless of Light (Middle)
551+ Points JewelsJewels x3, Bless of Light (Middle)Bless of Light (Middle)
Find Bombs Lower Box 5,000,000 Zen, Bless of Light (Lower)Bless of Light (Lower)
Medium Box 10,000,000 Zen, Bless of Light (Lower)Bless of Light (Lower), GemstoneGemstone x3
Higher Box 30,000,000 Zen, Rare Ticket 1Rare Ticket 1, Bless of Light (Medium)Bless of Light (Medium), GemstoneGemstone x5
Luxury Box 50,000,000 Zen, Rare Ticket 1Rare Ticket 1, Bless of Light (Medium)Bless of Light (Medium) x3, GemstoneGemstone x10
Baseball Lower Case 5,000,000 Zen, Bless of Light (Lower)Bless of Light (Lower)
Intermediate Box 10,000,000 Zen, Bless of Light (Lower)Bless of Light (Lower), GemstoneGemstone x2
Senior Box Rare Ticket 1Rare Ticket 1, Bless of Light (Medium)Bless of Light (Medium), GemstoneGemstone x3

5. Goblin Points (GP) System & XShop Rewards

GP Usage: Goblin Points (GP) can be spent in the in-game shop (Press `X` → [GP] Shop tab) for Wing 2, Wing 2.5, Panda Pets, Stat Buffs, and Master Skill Reset Scrolls (MT3 & MT4).
GP Source GP Earned Details & Targets
Online Time +15 GP / Hour Automatically awarded while playing online.
In-Game Events 65 ∼ 135 GP Blood Castle (65 GP), Devil Square (65 GP), Chaos Castle (70 GP), CryWolf (135 GP), Varka (70 GP).
Major World Bosses 60 ∼ 90 GP Kundun (60 GP), Erohim (70 GP), Balgass (90 GP), Selupan (60 GP), Medusa (60 GP), Lord Silvester (70 GP), Core Magriffy (70 GP), Lord of Ferea (80 GP), Knicks (80 GP), God of Darkness (90 GP).
KundunErohimSelupanMedusaLord SilvesterCore MagriffyLord of FereaNixGod of Darkness
Mid Bosses 70 GP / Kill Ghost Barog (LT7), Phantom Erohim (Kanturu Island), Dark Kundun (Aida), Elite Medusa.
Phantom ErohimDark KundunElite Medusa
Low Bosses 15 GP / Kill Ice Queen (Devias), Gorgon (Dungeon), Balrog (LT), Hydra (Atlans), Zaikan (Tarkan).
Ice QueenGorgonBalrogHydraZaikan
Elite Monsters 20 GP / Kill Great Bahamut, Lizard King of Abyss, Scorched Canyon Warriors/Assassins/Wizards.
Great BahamutLizard King of AbyssScorched WarriorScorched AssassinScorched Wizard

6. Ruud Currency — All Ways to Earn

What is Ruud? Ruud is a character-bound currency spent in the Ruud Shop.
Ruud from monster drops is credited to your character automatically. Reward boxes are items — you must open them from the inventory to receive the Ruud inside.
6.1 Direct Ruud Drops (Auto-Credited on Kill)
Source Ruud Amount Chance Notes
Dark Kundun
Dark Kundun
3,000 – 5,000 50% Aida mid boss. Also drops Ruud Box (3000).
Red Dragon
Red Dragon
200 – 1,000 100% Red Dragon Invasion — guaranteed on every kill.
Dark Elf
Dark Elf
300 – 500 50% CryWolf boss.
CryWolf Altar Elf
300 – 500 50% Reward bag for the altars during the CryWolf event.
Gold Rabbit
50 – 300 50% Mini Event Summon — 07:00, 13:00, 19:00, 02:00.
Red Goat
Red Goat
30 – 50 50% Mini Event Summon.
Ice Wind Valley
Guild Master: 20,000
Winning guild members: 15,000
Losing players: 10,000
100% Guild siege every Friday — registration 19:45, battle 20:00 for 30 minutes. Member and loser rewards are divided between all participants.
6.2 Boxes with a Chance of Ruud
Item Ruud Amount Chance Where to Get It
Mastery Box (Minor)Mastery Box (Minor) 300 – 500 70% Event Map Point reward — 100 to 400 points (see 6.3). Also drops from Ice Queen, Gorgon, Balrog, Hydra, Zaikan, Red Dragon, Death King, Nightmare, Lord Silvester, Core Magriffy, Nix, God of Darkness, Ice Wind Valley and the Miracle Box Shop.
Mastery Box (Standard)Mastery Box (Standard) 500 – 700 70% Event Map Point reward — 401 to 800 points (see 6.3). Also drops from Nightmare, Lord Silvester, Core Magriffy, Nix, God of Darkness, Ice Wind Valley (guild member) and the Miracle Box Shop.
Mastery Box (Greater)Mastery Box (Greater) 800 – 1,000 70% Event Map Point reward — 801+ points (see 6.3). Also drops from Nightmare, Lord Silvester, Core Magriffy, Nix, God of Darkness, Ice Wind Valley (guild master) and the Miracle Box Shop.
Labyrinth Box (Lower)Labyrinth Box (Lower) 200 – 350 35% Labyrinth of Dimension.
Labyrinth Box (Medium)Labyrinth Box (Medium) 350 – 650 35% Labyrinth of Dimension.
Labyrinth Box (Higher)Labyrinth Box (Higher) 650 – 850 35% Labyrinth of Dimension League reward — x2 / x5 / x10 boxes at league level 1 / 2 / 3.
Monster Soul ConverterMonster Soul Converter [Lvl 1 – 5] 200 – 4,000 10% / 12% / 13%
14% / 15%
Farm 500 Monster Souls in a converter area (45% soul drop rate), then convert. Up to 3 converter purchases per week, reset every Thursday at 10:30.
Box of Green RibbonBox of Green Ribbon 20 – 50 100% Event box.
6.3 Where Mastery Boxes Come From (Event Map Point)
Every run of Chaos Castle, Blood Castle, Devil's Square, Illusion Temple and Doppelganger builds up Event Map Points. The points you finish with decide which Mastery Box tier you receive, and each Mastery Box has a 70% chance to contain Ruud. Imperial Guardian does not award Mastery Boxes.
Event Daily Entries How Points Are Earned
Chaos Castle 3 Monster kill +13 • Player kill +50 • Win +99
Blood Castle 3 Common monster +5 • Boss monster +20 • Gate destroyed +100 • Crystal destroyed +200
Devil's Square 3 Monster kill +1 • Rank 1 +200 • Rank 2 +150 • Rank 3 +100
Illusion Temple 1 Statue neutralized +50 • Statue destroyed +30 • Player kill +10 • Win +200
Doppelganger 3 Monster kill +2 • Player kill +10 • Ice Walker kill +100 • Win +200
Points Earned Mastery Box Received
100 – 400 Mastery Box (Minor)Mastery Box (Minor) — 300 – 500 Ruud @ 70%
401 – 800 Mastery Box (Standard)Mastery Box (Standard) — 500 – 700 Ruud @ 70%
801+ Mastery Box (Greater)Mastery Box (Greater) — 800 – 1,000 Ruud @ 70%
Event Level Chaos Castle Blood Castle Devil's Square Doppelganger Illusion Temple
Level 1 – 2 11111
Level 3 22211
Level 4 22221
Level 5 – 6 2222—
Best Ruud routine: Clear the highest floor you can reach in Chaos Castle, Blood Castle and Devil's Square every day (3 entries each) — that alone is up to 18 Mastery Boxes a day, plus 1 Illusion Temple and 3 Doppelganger runs. VIP accounts get extra daily entries.

Socket System — Seed Information

Seed Types
6 Elements
Seed Level
Lv.1 ∼ Lv.10
Sphere Tiers
Tier 1 ∼ 5
Special Option
100% Chance
Max Sockets Equipped
10 Slots

Socket Slot Creation Rates

Item Category 1 Slot 2 Slots 3 Slots 4 Slots 5 Slots
Swords, Axes, Maces 60% 40% 30% 15% 2.5%
Spears 40% 20% 30% 15% 2.5%
Bows & Crossbows 60% 40% 30% 15% 2.5%
Staffs 60% 40% 30% 15% 2.5%
Shields 60% 40% 30% 15% 2.5%
Helmets, Armors, Pants, Gloves, Boots 60% 40% 30% 15% 2.5%
Two-Hand Weapons 30% 30% 18% 14.5% 7.5%
Each slot count is rolled independently, from 5 slots down to 1. The maximum total of socket slots equipped across all your items at once is 10.

FIRE — Attack Strengthening

Option Min. (Lv.1) Max. (Lv.10) Increase Type
Seed (Fire)Increases DMG and Wizardry DMG for every 20 levels. 16 35 /level
Seed (Fire)Attack speed increase 7 16 value
Seed (Fire)Maximum attack/Wizardry increase 50 140 value
Seed (Fire)Minimum attack/Wizardry increase 35 120 value
Seed (Fire)Attack/Wizardry increase 35 120 value
Seed (Fire)AG cost decrease 40 49 rate %

WATER — Defensibility

Option Min. (Lv.1) Max. (Lv.10) Increase Type
Seed (Water)Block rating increase 10 19 rate %
Seed (Water)Defense increase 300 1150 value
Seed (Water)Shield protection increase 500 3100 rate %
Seed (Water)Damage reduction 4 13 rate %
Seed (Water)Damage reflection 5 14 rate %

ICE — Weapon Enhancement

Option Min. (Lv.1) Max. (Lv.10) Increase Type
Seed (Ice)Monster destruction for the Life increase 800 2400 value
Seed (Ice)Monster destruction for the Mana increase 1000 2800 value
Seed (Ice)Skill attack increase 65 200 value
Seed (Ice)Attack rating increase 45 170 value
Seed (Ice)Item durability increase 30 66 rate %

WIND — Armor Enhancement

Option Min. (Lv.1) Max. (Lv.10) Increase Type
Seed (Wind)Automatic Life recovery increase 35 250 value
Seed (Wind)Maximum Life increase 3000 12000 value
Seed (Wind)Maximum Mana increase 3300 12800 value
Seed (Wind)Automatic Mana recovery increase 30 440 value
Seed (Wind)Maximum AG increase 90 350 value
Seed (Wind)AG value increase 8 46 value

LIGHTNING — Combat Enhancement

Option Min. (Lv.1) Max. (Lv.10) Increase Type
Seed (Lightning)Excellent damage increase 30 185 value
Seed (Lightning)Excellent damage rate increase 10 19 rate %
Seed (Lightning)Critical damage increase 55 225 value
Seed (Lightning)Critical damage rate increase 8 17 rate %

EARTH — Statistics Enhancement

Option Min. (Lv.1) Max. (Lv.10) Increase Type
Seed (Earth)Strength increase 15 110 value
Seed (Earth)Agility increase 10 90 value
Seed (Earth)Health increase 60 180 value
Seed (Earth)Energy increase 20 130 value

SEED SPHERE BONUS (30% chance)

Bonus Tier 1 Tier 2 Tier 3 Tier 4 Tier 5
Increases Attack (weapons) 20 40 60 80 100
Increase Skill Damage (weapons) 20 40 60 80 100
Increases Attack Power and Magical Damage (staffs, sticks, books) 10 20 30 40 50
Increase Skill Damage (staffs, sticks, books) 20 40 60 80 100
Increases Defense (armor parts) 150 230 330 450 600
Increases MAX Life (armor parts) 600 1000 1500 2200 3200

SPECIAL OPTION (100% chance)

Special Option Bonus Required Seeds
Double damage rate increase +3% Seed (Fire)1 Fire, Seed (Water)1 Water, Seed (Ice)1 Ice, Seed (Wind)1 Wind, Seed (Lightning)1 Lightning, Seed (Earth)1 Earth (6 seeds)
Opponent Defensibility ignorance Attack +1% Seed (Fire)1 Fire, Seed (Water)3 Water, Seed (Ice)1 Ice, Seed (Wind)3 Wind, Seed (Lightning)1 Lightning, Seed (Earth)2 Earth (11 seeds)

Seed Sphere Upgrade

Upgrade Required Spheres Success Rate Cost
Lv.1 → Lv.2490%50,000,000 Zen
Lv.2 → Lv.3589%63,000,000 Zen
Lv.3 → Lv.4589%66,000,000 Zen
Lv.4 → Lv.5589%69,000,000 Zen
Lv.5 → Lv.6688%72,000,000 Zen
Lv.6 → Lv.7788%75,000,000 Zen
Lv.7 → Lv.8888%78,000,000 Zen
Lv.8 → Lv.9987%81,000,000 Zen
Lv.9 → Lv.101087%84,000,000 Zen
Every upgrade consumes one main Seed Sphere plus the listed number of same-element spheres, and the Zen cost is charged whether the mix succeeds or fails.

Seed Mix Costs

Operation Cost Success Rate
Seed (Fire)Extract Seed 1,000,000 Zen —
SphereSeed Sphere Composite 1,000,000 Zen —
Seed Sphere (Fire)Set Seed Sphere 1,000,000 Zen —
Seed Sphere (Fire)Remove Seed Sphere 1,000,000 Zen 100%
Seed option values scale from Lv.1 up to Lv.10.
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