Server Information
Complete guidelines, rates, and structure for the SEA Long-Term Server.
SERVER SEA ONLINE
General Server Overview
Server
SEA
Server Location
SEA
EXP Rate
78x - 3x
Master Experience
30x - 10x
Majestic Experience
25x - 10x
Server Type
Long-Term Reset
Off-Level
Yes 18h
Off-Trade
Yes WCoins
Max Damage Decrease
70%
Max Damage Reflect
80%
Additional System Settings
| Parameter | Value | Description |
|---|---|---|
| Max Connections | 10 Accounts/1PC | Maximum allowed client connections per PC. Raised to 10 so players can farm extra Zen on sub-accounts, since the game requires a very large amount of Zen. |
| Drop Rate | 20% | Global item drop probability rate. |
| Zen Drop Rate | 20% | Zen currency drop rate multiplier. |
| Helper Requirement | Level 10+ | In-game MU Helper automation available from level 1. |
Rebirth System
| Parameter | Value |
|---|---|
| Reset Level | 400 |
| Keeps Items | Yes |
| Keeps Stats | No |
| Keeps Master Level | Yes |
| Maximum Reset | 800 times at the current stage |
| Reward | Stats Point and Goblin Point |
| Reset Command | /reset |
Item System
| Parameter | Value |
|---|---|
| Max Socket Drop | 5 Slots |
| Max Excellent Drop | 4 Options |
| Ancient Item | Excellent 2 Options |
| 380 Excellent Item Drop | Kundun Kalima 7 |
| Mastery Set Excellent | No |
| Socket Excellent Item | No |
Server Structure
1. Channel Structure
| Channel | Type | Features & Details |
|---|---|---|
| Ch1 | General (PvP) | Standard gameplay channels. PK and PvP active across all normal maps. |
| Ch2 | General (PvP) | Standard gameplay channels. PK and PvP active across all normal maps. |
| Ch3 | General (PvP) | Standard gameplay channels. PK and PvP active across all normal maps. |
| Ch4 | General (PvP) | Standard gameplay channels. PK and PvP active across all normal maps. |
| Ch5 | General (PvP) | Standard gameplay channels. PK and PvP active across all normal maps. |
| Ch6 | General (PvP) | Standard gameplay channels. PK and PvP active across all normal maps. |
| Ch8 | Premium (Non-PvP) |
Non-PvP safe farming channel. Required VIP Silver or VIP Gold |
| Ch_Market | Moss & Trade | Serves Chaos Mix, Trading, and Moss Merchant Event exclusively. |
| Ch14 | Battle |
Dedicated Battle channel hosting Arena, PvP Battle Field, and Boss Hunting Zone, Ice Wind Battle * All other regular maps are redirected to Ch1. |
2. Spot Structure
| Spot Type | Monsters per Spot | Details |
|---|---|---|
| Low Spot | 3 - 4 - 5 | Standard farming spots with the lowest monster density. |
| Mid Spot | 6 - 7 | Medium density spots offering a better experience yield. |
| Hot Spot | 8 - 9 | Highest monster density spots with the best farming efficiency. |
Spot Classification: A spot is rated by the number of monsters it contains: 3 to 5 monsters is a Low Spot, 6 to 7 is a Mid Spot, and 8 to 9 is a Hot Spot.
3. Moss Merchant
| Box | Cost | Rewards |
|---|---|---|
| [Class] Box | 5.000.000 Zen |
Class Weapon Normal +0~+9 Class Weapon Exc +0~+9 Talisman of Luck Talisman of Chaos Assembly |
| [Jewel of Bless] Box | x3 Jewel of Bless |
Jewel of Life Jewel of Soul Jewel of Chaos Jewel of Harmony Excellent Pendant / Ring Earring of Wrath (Left / Right) Jewel of Creation Jewel of Guardian |
| [Jewel of Soul] Box | x3 Jewel of Soul |
[Bound] Bless of Light (Low Grade) Jewel of Life Jewel of Chaos Jewel of Soul Fragment of Resurrection Guardian Upgrade Stone Jewel of Creation Seal of the Phantasmal Steed |
| [Exchange Ticket 2] | x10 Rare Ticket 1 |
Rare Ticket 2 |
| [Rare Ticket 1] | x1 Rare Ticket 1 |
x3 Jewel of Bless / Soul / Life / Chaos Wing 2.5 Material Jewel of Creation Wings Level 2 Rare Ticket 2 Condor Flame Condor Feather |
| [Rare Ticket 2] | x1 Rare Ticket 2 |
Mastery Box (Minor / Standard / Greater) x5 Jewel of Bless / Soul / Life / Chaos Divine Archangel Weapons (Normal) Divine Archangel Weapons (Exc) Broken Horn |
Experience Rates
1. Experience Table & Scaling
| Reset / Level Bracket | Experience Multiplier | Scaling Type |
|---|---|---|
| Reset 1 — 800 | 78x — 3x | Dynamic Rate (Gradual decrease as reset increases) |
| Master Level 401 — 800 | 30x — 10x | Master Tree Experience Rate |
| Majestic Level 801 — 1600 | 25x — 10x | Majestic Tree Experience Rate |
Dynamic Experience System: Experience rates adjust dynamically based on character progression and reset stage to ensure a balanced, competitive long-term economy.
2. Master Experience
| 401 ~ 800 Master Level | Experience Rate |
|---|---|
| Level 401 ~ 550 | 30x |
| Level 551 ~ 700 | 15x |
| Level 701 ~ 800 | 10x |
3. Majestic Experience
| 801 ~ Max Majestic Level | Experience Rate |
|---|---|
| Level 801 ~ 1050 | 25x |
| Level 1051 ~ 1200 | 20x |
| Level 1201 ~ 1500 | 15x |
| Level 1501+ | 10x |
* Majestic experience only applies to 4th class characters from level 800.
4. VIP Experience
| VIP Level | Normal EXP | Master EXP | Majestic EXP | Drop |
|---|---|---|---|---|
| Silver | x1.30 | x1.30 | x1.20 | +0% |
| Gold | x1.60 | x1.60 | x1.60 | +15% |
EXP Formula: VIP experience is a multiplier, not an additive bonus. It is applied to the total experience after every other bonus has been summed:
Total Base EXP
StaticExp
+
DynamicExp
+
EventExp
+
BonusEvent
+
MapBonusExp
×
VipExp
=
Final EXP
VIP Benefits: To view detailed VIP perks, rewards and purchase options, visit the VIP Purchase & Benefits Page →
5. Party EXP
| Party Members | Regular Party | Set Party (3+ Different Classes) |
|---|---|---|
| 1 Member (Solo) | 1.0x | — |
| 2 Members | 2.0x | — |
| 3 Members | 3.0x | 4.0x |
| 4 Members | 4.0x | 5.0x |
| 5 Members | 5.0x | 6.0x |
Set Party Requirement: Set Party experience is applied only when the party is built from at least 3 different character classes. A party of 2 members can therefore never qualify as a Set Party.
Maximum Party Bonus: A full party of 5 members with at least 3 different classes reaches the highest Party EXP value of 6.0x.
6. Off-Level Experience
| Leveling Mode | Experience Received |
|---|---|
| Online (Playing) | 100% |
| Off-Level (Offline Leveling) | 90% |
Off-Level Penalty: Characters left in Off-Level mode earn only 90% of the experience an online character would gain under the same conditions.
Chaos Machine & Errtel Rates
1. Item Level Upgrade Rates (+10 ~ +15)
| Item Level | Normal | Enhanced | Socket | Pentagram |
|---|---|---|---|---|
| Item +10 | 60% | 60% | 70% | 60% |
| Item +11 | 50% | 50% | 60% | 50% |
| Item +12 | 40% | 40% | 50% | 40% |
| Item +13 | 30% | 30% | 40% | 35% |
| Item +14 | 20% | 20% | 35% | 20% |
| Item +15 | 10% | 10% | 20% | 15% |
| Item with Luck Bonus | +25% Additional Success Rate | |||
2. Wings Combinations
| Wings Combination | Base Rate | Luck Bonus |
|---|---|---|
Wings Level 2 |
60% | +20% |
Wings Level 2.5 (Monster) |
50% | +15% |
Wings Level 3 (Relic) |
32% | +10% |
Wings Level 4 (Relic) |
18% | +5% |
Wings Level 5 (Relic) |
15% | - |
Wing Core (20,000,000 Zen) |
15% | - |
3. Other Machine Combinations
| Combination Type | Success Rate | Cost / Requirement |
|---|---|---|
Socket Weapon |
40% | 1,000,000 Zen |
Spider Artifact |
65% | 1 Fragment + 50 Jewel of Creation + 10,000,000 Zen |
Fragment of Horn |
70% | - |
Broken Horn |
50% | - |
Horn of Fenrir |
40% | - |
Blood Castle Invitation |
80% | - |
Devil Square Invitation |
80% | - |
Illusion Temple Invitation |
70% | - |
Small SD Potion |
50% | 100,000 Zen |
SD Potion / Large SD Potion |
30% | 500,000 / 1,000,000 Zen |
Talisman Usage: Talisman of Luck adds up to +10% and can be combined with Talisman of Chaos Assembly. Elemental Talisman of Luck can likewise be combined with Elemental Talisman of Chaos Assembly.
4. Errtel Upgrade Success Rates




| Rank | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Lv 8 | Lv 9 | Lv 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Rank 1 | 100% | 100% | 100% | 95% | 90% | 85% | 80% | 75% | 70% | 70% |
| Rank 2 | 100% | 100% | 100% | 90% | 85% | 80% | 75% | 70% | 65% | 65% |
| Rank 3 | 90% | 80% | 70% | 65% | 60% | 55% | 50% | 50% | 50% | 50% |
| Errtel (I) — Mastery Errtel | ||||||||||
| Rank 1 ~ 3 | 65% | 65% | 60% | 60% | 55% | 50% | 50% | 45% | 45% | 45% |
Elemental Talisman of Luck: The rates above are base rates without any talisman. Add Elemental Talisman of Luck to the upgrade mix to raise the success rate by up to +10% (e.g. Rank 1 Lv 10: 70% → 80%). It can be used together with Elemental Talisman of Chaos.
Errtel Upgrade Note: Each column is the chance to reach that level from the previous one. Rank Up always succeeds (100%) when the Errtel is +7 or higher.
5. Rank 3 Errtel Radiance Option Rates
| Radiance Option Type | Probability Rate |
|---|---|
| Punish | 20% |
| Bleeding | 20% |
| Paralyzing | 20% |
| Binding | 20% |
| Blinding | 20% |
6. Errtel Extraction Rates (Pentagram)

| Errtel Level | Rank 1 | Rank 2 | Rank 3 |
|---|---|---|---|
| Lv 0 | 100% | 90% | 80% |
| Lv 1 | 100% | 90% | 80% |
| Lv 2 | 100% | 90% | 80% |
| Lv 3 | 75% | 70% | 60% |
| Lv 4 | 75% | 65% | 55% |
| Lv 5 | 75% | 65% | 55% |
| Lv 6 | 70% | 65% | 55% |
| Lv 7 | 70% | 60% | 50% |
| Lv 8 | 70% | 60% | 50% |
| Lv 9 | 75% | 55% | 50% |
| Lv 10 | 75% | 55% | 50% |
Extraction Rule: Pentagrams with drop level below 300 always return the Errtel (100%). From drop level 300 up (all Rare and Unique Pentagrams) the table above applies, or you can use Blessing of Spirit instead.
7. Legendary Item Upgrade
| Type | Regular | Elite |
|---|---|---|
| Stage Up | 50% | 60% |
| Level Up | 50% | 60% |
8. Dark Lord Pet Mixes
Pet Creation
| Result | Materials | Cost | Success Rate |
|---|---|---|---|
Dark Horse |
Spirit (+0) + 5× Jewel of Bless + 5× Jewel of Soul + 1× Jewel of Creation + 1× Jewel of Chaos |
5,000,000 Zen | 65% |
Dark Spirit |
Spirit (+1) + 2× Jewel of Bless + 2× Jewel of Soul + 1× Jewel of Creation + 1× Jewel of Chaos |
1,000,000 Zen | 65% |
Pet Upgrade
| Base Pet | Materials | Cost | Success Rate | Result |
|---|---|---|---|---|
Dark Horse (Lv 70) |
30× Jewel of Bless + 30× Jewel of Soul + 10× Jewel of Creation + 1× Jewel of Chaos |
100,000,000 Zen | 65% | Divine Horse |
Dark Spirit (Lv 70) |
30× Jewel of Bless + 30× Jewel of Soul + 10× Jewel of Creation + 1× Jewel of Chaos |
100,000,000 Zen | 65% | Fire Divine Spirit (90%) Ice Divine Spirit (10%) |
Dark Horse and Dark Spirit are exclusive to the Dark Lord class. Both pets must reach level 70 before they can be upgraded.
9. Guardian Item Level Up
| Level | Materials | Cost | Success Rate | On Failure |
|---|---|---|---|---|
| +0 → +1 | 1× Guardian Enhanced Stone + 1× Jewel of Life |
150,000 Zen | 70% | No level change |
| +1 → +2 | 3× Guardian Enhanced Stone + 1× Jewel of Life |
300,000 Zen | 70% | Level -1 |
| +2 → +3 | 5× Guardian Enhanced Stone + 1× Jewel of Life |
450,000 Zen | 70% | Level -1 |
| +3 → +4 | 7× Guardian Enhanced Stone + 1× Jewel of Life |
600,000 Zen | 70% | Level -1 |
| +4 → +5 | 9× Guardian Enhanced Stone + 1× Jewel of Life |
750,000 Zen | 70% | Level -1 |
| +5 → +6 | 11× Guardian Enhanced Stone + 1× Jewel of Life |
900,000 Zen | 70% | Level -1 |
| +6 → +7 | 13× Guardian Enhanced Stone + 1× Jewel of Life |
1,050,000 Zen | 70% | Level -1 |
| +7 → +8 | 15× Guardian Enhanced Stone + 1× Jewel of Life |
1,200,000 Zen | 70% | Level -1 |
| +8 → +9 | 15× Guardian Enhanced Stone + 1× Jewel of Life |
1,350,000 Zen | 70% | Level -1 |
| +9 → +10 | 15× Guardian Enhanced Stone + 1× Jewel of Life |
1,500,000 Zen | 70% | Level -1 |
| +10 → +11 | 1× Elite Guardian Enhanced + 1× Jewel of Life |
1,750,000 Zen | 70% | Reset to +0 |
| +11 → +12 | 2× Elite Guardian Enhanced + 1× Jewel of Life |
2,000,000 Zen | 70% | Reset to +0 |
| +12 → +13 | 3× Elite Guardian Enhanced + 1× Jewel of Life |
2,250,000 Zen | 70% | Reset to +0 |
| +13 → +14 | 4× Elite Guardian Enhanced + 1× Jewel of Life |
2,500,000 Zen | 70% | Reset to +0 |
| +14 → +15 | 5× Elite Guardian Enhanced + 1× Jewel of Life |
3,000,000 Zen | 70% | Reset to +0 |
Spider Artifact System
Required Level
800
Artifact Types
7
Max Enhancement
+15
Max Grade
Grade 6
1. How the Artifact System Works
| Parameter | Details |
|---|---|
| How to Get the Fragment | Join the Varka event once your character meets the level requirement to receive Spider Artifact Fragment. |
| How to Get the Artifact | Mix Spider Artifact Fragment in the Chaos Machine to receive a random artifact. |
| Mix Requirement | 65% — 1 Spider Artifact Fragment + 50 Jewel of Creation + 10,000,000 Zen |
| Upgrade Material | Artifact Enchantment Stone |
| Grade Upgrade Requirement | Combine 2 artifacts of the same type and the same option group in the Chaos Machine, together with Enchantment Stones and the Zen fee. |
| Starting Grade | Every artifact starts at Grade 1. You must upgrade it step by step up to Grade 6 to reach its maximum power. |
2. Level Enhancement (+0 ~ +15)
| Enhancement | Success Rate | Enchantment Stone | Zen Cost |
|---|---|---|---|
| +0 → +1 | 100% | 1 | 50,000,000 Zen |
| +1 → +2 | 100% | 3 | 70,000,000 Zen |
| +2 → +3 | 95% | 5 | 90,000,000 Zen |
| +3 → +4 | 95% | 7 | 110,000,000 Zen |
| +4 → +5 | 95% | 9 | 130,000,000 Zen |
| +5 → +6 | 90% | 11 | 150,000,000 Zen |
| +6 → +7 | 90% | 13 | 180,000,000 Zen |
| +7 → +8 | 85% | 15 | 210,000,000 Zen |
| +8 → +9 | 80% | 17 | 230,000,000 Zen |
| +9 → +10 | 75% | 19 | 250,000,000 Zen |
| +10 → +11 | 70% | 21 | 280,000,000 Zen |
| +11 → +12 | 65% | 23 | 300,000,000 Zen |
| +12 → +13 | 60% | 25 | 330,000,000 Zen |
| +13 → +14 | 55% | 27 | 350,000,000 Zen |
| +14 → +15 | 50% | 29 | 400,000,000 Zen |
| Total +0 → +15 | — | 225 | 3,130,000,000 Zen |
3. Grade Upgrade (Grade 1 ~ Grade 6)
| Grade Upgrade | Success Rate | Enchantment Stone | Zen Cost |
|---|---|---|---|
| Grade 1 → Grade 2 | 90% | 35 | 700,000,000 Zen |
| Grade 2 → Grade 3 | 85% | 55 | 950,000,000 Zen |
| Grade 3 → Grade 4 | 80% | 75 | 1,100,000,000 Zen |
| Grade 4 → Grade 5 | 70% | 95 | 1,250,000,000 Zen |
| Grade 5 → Grade 6 | 60% | 100 | 1,350,000,000 Zen |
| Total Grade 1 → Grade 6 | — | 360 | 5,350,000,000 Zen |
Grade Upgrade Risk: A failed grade upgrade consumes the Enchantment Stones and the Zen fee. Grade determines the base value of every option on the artifact, so a higher grade is far more valuable than a higher enhancement level.
4. Option Values by Grade (at Level +15)
| Option | Grade 1 | Grade 2 | Grade 3 | Grade 4 | Grade 5 | Grade 6 |
|---|---|---|---|---|---|---|
| Increase Defense | 143 | 285 | 534 | 939 | 1,982 | 3,793 |
| Increase Defense Success Rate | 35 | 69 | 100 | 143 | 285 | 534 |
| Increase Base Armor | 74 | 119 | 188 | 285 | 416 | 693 |
| Damage Reduction | 119 | 188 | 285 | 497 | 810 | 1,427 |
| Character Stats (Str / Agi / Vit / Ene / Cmd) | 30 | 41 | 53 | 68 | 85 | 116 |
| Increase Max Life | 990 | 2,200 | 6,222 | 15,168 | 41,959 | 100,388 |
| Increase Max Mana / Max AG | 148 | 402 | 990 | 2,200 | 4,483 | 8,496 |
| Increase Max SD | 2,200 | 6,222 | 15,168 | 33,039 | 81,642 | 179,512 |
| Excellent / Critical Damage | 45 | 57 | 74 | 119 | 188 | 285 |
| Increase Attack Speed | 24 | 27 | 31 | 35 | 39 | 44 |
| Skill / Elemental / Attack / Curse (Type 1 ~ 6) | 35 | 47 | 60 | 85 | 116 | 151 |
| Attack / Wizardry / Curse (Type 7) | 59 | 94 | 142 | 230 | 380 | 581 |
Value Scaling: Every value above is measured at the maximum enhancement level +15. Each option group uses its own scaling formula, which is why Max Life and Max SD grow far faster per grade than Attack Speed or Character Stats. A newly crafted artifact always starts at Grade 1, so the Grade 1 column is what you get before any grade upgrade.
Daily Events Schedule
| Event | Schedule (Server Time) | Entries / Day | Requirement | Information |
|---|---|---|---|---|
| Blood Castle | Every hour at :00 and :30 | 3 (VIP +1) | Level 50 | 5 min to open · 15 min play · 1 min to close 40 monster kills required per player * Check exact time on Mini App Dashboard |
| Devil Square | Every hour at :15 and :45 | 3 (VIP +1) | Level 50 | 3 min to open · 7 min play Max 10 players per room * Check exact time on Mini App Dashboard |
| Chaos Castle | Every hour at :05 and :35 | 3 (VIP +1) | Level 50 | 5 min to start · 10 min duration · min. 1 player Dark Lord spirit allowed * Check exact time on Mini App Dashboard |
| [PvP] Boss Battle | 21:00 | Unlimited | - | Map: [PvP] Boss Battle |
| Doppel Ganger | Every 2 hours at :30 00:30, 02:30 ... 22:30 · 12 rounds / day |
3 | Level 50 | Min. 3 players in party * Check exact time on Mini App Dashboard |
| Illusion Temple | 09:00, 11:00, 15:00, 17:00 | 1 | Level 180 | Min. 5 players in party · 5 min to start · 15 min play No invitation required * Check exact time on Mini App Dashboard |
| Imperial Guardian | Anytime 10 min stand-by · 10 min per round |
3 | Level 1000 | Elemental weakness rotates every week 60 s to loot after the round ends |
| Boss Battle Together | 00:55, 02:30, 09:30, 13:55, 19:50, 23:30 |
1 | - | Max 100 players · 5 min to open · 5 min play 1.000.000 damage needed to succeed |
| Tormented Square | 17:30, 19:00, 20:30, 22:00, 23:30 |
2 | Min. 4 players in 2 teams | 5 min to start · 2 min per round Tormented Square Battle: 06:14 and 22:30 (level 220+, 3 ~ 20 players) |
| Loren Deep (Erohim) | 20:00 | Unlimited | - | 3 assault waves, one every 10 min |
| Labyrinth of Dimension | Anytime | Unlimited | - | 38 entrances spread across 22 maps |
| Kanturu (Maya / Nightmare) | Continuous cycle | Unlimited | Moonstone Pendant | Stand-by 19 min · Maya 2 min · Nightmare phase |
VIP Bonus Entries: VIP Silver and VIP Gold accounts receive +1 additional daily entry for Chaos Castle, Blood Castle and Devil's Square.
Weekly Events Schedule
| Event | Monday | Tuesday | Wednesday | Thursday | Friday | Saturday | Sunday | Information |
|---|---|---|---|---|---|---|---|---|
| Acheron Guardian | 19:00 | - | - | 19:00 | - | - | - | Acheron (Alkmaar, Ubaid) / Debenter 30 min duration · channel closes on start |
| Crywolf (Balgass / Dark Elf) | - | 20:00 | - | - | - | - | - | Crywolf · 15 min of battle Notice 10 min → prepare 5 min → ready 2:30 Balgass appears 10 min after the battle starts |
| Arka War (Arca Battle) | - | - | - | - | - | 20:00 | - | Acheron (Alkmaar, Ubaid) / Debenter · 15 min Min. 6 guild members · registration 3 min |
| Ice Wind Valley (Devias Siege) | - | - | - | - | 20:00 | - | - | Devias 3 · 30 min duration Registration 19:45 · Guild Master throne capture |
Elite Monsters
| Map / Req. Level | Elite Monsters | Spawn time | Main Drops |
|---|---|---|---|
| Abyss Atlans 3 Req. Level 1000+ |
Elite Great Bahamut of Abyss Elite Lizard King of Abyss |
Respawn: 12h |
Special Drops: Golden Sentence, Guardian Enhanced Stone, Elite Guardian Enhanced, Guardian Elite Opt Change PcsItems: Blue Eye Set Items, Brave Hero Elixir, Arca's Prophecy, Antonia's Sword, Ancient Icarus Scroll |
| Scorched Canyon Req. Level 1070+ |
Elite Scorched Warrior Elite Scorched Assassin Elite Scorched Wizard |
Respawn: 12h |
Special Drops: Golden Sentence, Guardian Enhanced Stone, Elite Guardian Enhanced, Guardian Elite Opt Change PcsItems: Silverheart Set Items, Brave Hero Elixir, Arca's Prophecy, Antonia's Sword, Ancient Icarus Scroll |
| Old Kethotum Req. Level 1130+ |
Elite Temple Ogre Elite Temple Gremlin Elite Temple Gargoyle |
Respawn: 12h |
Special Drops: Golden Sentence, Guardian Enhanced Stone, Elite Guardian Enhanced, Guardian Elite Opt Change PcsItems: Blue Eye Set Items, Silverheart Set Items, Arca's Prophecy, Antonia's Sword, Ancient Icarus Scroll |
| Blaze Kethotum Req. Level 1160+ |
Elite Ashy Golem Elite Ashy Bloody Witch Queen |
Respawn: 12h |
Special Drops: Golden Sentence, Guardian Enhanced Stone, Elite Guardian Enhanced, Guardian Elite Opt Change PcsItems: Blue Eye Set Items, Silverheart Set Items, Brave Hero Elixir, Arca's Prophecy, Ancient Icarus Scroll |
| Kanturu Underground Req. Level 1190+ |
Elite Crimson Lycan Elite Crimson Minos Elite Crimson Harpy |
Respawn: 12h |
Special Drops: Golden Sentence, Guardian Enhanced Stone, Elite Guardian Enhanced, Guardian Elite Opt Change PcsItems: Blue Eye Set Items, Silverheart Set Items, Arca's Prophecy, Antonia's Sword, Ancient Icarus Scroll |
| Ignis Volcano Req. Level 1220+ |
Elite Underground Persona Elite Underground Twin Tale Elite Underground Dreadfear |
Respawn: 12h |
Special Drops: Golden Sentence, Guardian Enhanced Stone, Elite Guardian Enhanced, Guardian Elite Opt Change PcsItems: Blue Eye Set Items, Silverheart Set Items, Arca's Prophecy, Antonia's Sword, Ancient Icarus Scroll |
| Bloody Tarkan Req. Level 1250+ |
Elite Magma Gladiator Elite Magma Hook Elite Magma Shaman |
Respawn: 12h |
Special Drops: Golden Sentence, Guardian Enhanced Stone, Elite Guardian Enhanced, Guardian Elite Opt Change PcsItems: Blue Eye Set Items, Silverheart Set Items, Arca's Prophecy, Antonia's Sword, Ancient Icarus Scroll |
| Tormenta Island Req. Level 1350+ |
Elite Bloody Wolf Elite Bloody Beam Knight Elite Bloody Tantalus |
Respawn: 12h |
Special Drops: Golden Sentence, Guardian Enhanced Stone, Elite Guardian Enhanced, Guardian Elite Opt Change PcsItems: Blue Eye Set Items, Silverheart Set Items, Arca's Prophecy, Antonia's Sword, Ancient Icarus Scroll |
| Twisted Karutan Req. Level 1400+ |
Elite Storm Guard Elite Storm Reaper Elite Storm Fiend |
Respawn: 12h |
Special Drops: Golden Sentence, Guardian Enhanced Stone, Elite Guardian Enhanced, Guardian Elite Opt Change PcsItems: Blue Eye Set Items, Silverheart Set Items, Manticore Set Items, Arca's Prophecy, Antonia's Sword |
| Twisted Crypta Req. Level 1500+ |
Elite Twisted Crypta Elite Twisted Gollock Elite Twisted Condra |
Respawn: 12h |
Special Drops: Golden Sentence, Guardian Enhanced Stone, Elite Guardian Enhanced, Guardian Elite Opt Change PcsItems: Brilliant Set Items, Silverheart Set Items, Blue Eye Set Items, Arca's Prophecy, Ancient Icarus Scroll |
| Devil Castle Req. Level 1500+ |
Elite Devil Sword Elite Devil Scythe Elite Devil Sorcerer |
Respawn: 12h |
Special Drops: Garuda's Flame, Jewel of Harmony, Uriel's FeatherItems: Temple Guard Set Items, Temple Guard Reinforcement Stone |
Boss Rewards
| Boss | Rewards | Information | Drop Owner |
|---|---|---|---|
Kundun |
+60 GP (Guaranteed) [1] Ancient Item T1-T2 [1] High-Tier Exc Weapon [2] High-Tier Exc Set 3000~5000 Ruud |
4 Spawns / Day (Aida) & Daily 21:25 ([PvP] Boss Battle) | Last Hit |
Erohim [Land of Trials] |
+70 GP (Guaranteed) [1] Ancient Item Set (T1/T2) [1] Golden Sentence |
Daily at 19:00 | Last Hit |
Erohim [Loren Deep] |
+70 GP (Guaranteed) [1] Ancient Item Set (T1/T2) [1] Golden Sentence |
Daily at 20:00 (Loren Deep Event) | Last Hit |
Medusa |
+60 GP (Guaranteed) [3] 380 Socket Weapon / Exc High-Tier Brown Panda Ring [1D] Mysterious Stone |
4 Spawns / Day (Swamp of Peace) & Daily 21:35 ([PvP] Boss Battle) | Last Hit |
Selupan |
+60 GP (Guaranteed) [5] 380 Socket Set (1~5 Sockets) [3] High-Tier Exc Weapon |
Every 12 hours (Raklion Hatchery) | Last Hit |
Nightmare (Kanturu) |
[5] High-Tier Exc Weapon | Continuous cycle | Last Hit |
Maya Hand (Kanturu) |
[4] High-Tier Exc Set | Continuous cycle | Last Hit |
Balgass |
+90 GP (Guaranteed) [10] Mastery Box (Minor)[1] Pentagram 300 Talisman of Chaos Assembly (TCA) |
Tuesday at 20:00 Crywolf Event |
Last Hit |
Dark Elf |
[1] Greater Spirit Stone300~500 Ruud · 100M Zen |
Tuesday at 20:00 Crywolf Event |
Last Hit |
Core Magriffy |
+70 GP (Guaranteed) Muun Pet [30D] (Repen/Pawn/Griffs) [1] Pentagram 300 |
Every 24 hours (Nars) | Last Hit |
Lord Silvester |
+70 GP (Guaranteed) [4] 400 Socket Set [2] 400 Socket Weapon/Shield Errtel of Radiance |
Every 24 hours (Uruk Mountain) | Last Hit |
Lord Ferea |
+80 GP (Guaranteed) [2] Sealed Bloodangel Set Parts[1] Pentagram 300 Errtel Rank 2~4 |
Every 24 hours after a win (Ferea) | Last Hit |
Nix |
+80 GP (Guaranteed) [1] Nixie Pentagram (Harp/Lyra/Orb) Garuda's Flame · Errtel of Radiance Mysterious Stone |
Every 12 hours (Nixies Lake) | Last Hit |
Deep Dungeon Gorgon |
[1] Pentagram 300 | Deep Dungeon 5 | Last Hit |
God of Darkness |
+90 GP (Guaranteed) Awakening Soul Set Parts (Anvil) Garuda's Flame · Rage Earring (R) Mysterious Stone · Golden Sentence |
Every 18 ~ 24 hours (Swamp of Darkness) | Last Hit |
Metal Balrog |
+30 GP (Guaranteed) Condor Flame Horn of Fenrir Spider Artifact Box · Mysterious Stone |
4 Spawns / Day (Lost Tower 7) & Daily 21:10 ([PvP] Boss Battle) | Last Hit |
Blood Hydra |
+8 GP (Guaranteed) Spider Artifact Box (6, 7) · Mysterious StoneSeed Capsules (Fire, Water, Ice, Wind, Lightning, Earth) |
2 Spawns / Day (09:10 & 22:00 at [PvP] Boss Battle) | Last Hit |
Red Phoenix |
Spider Artifact Box (6, 7) · Mysterious StoneSeed Capsules (Fire, Water, Ice, Wind, Lightning, Earth) |
3 Spawns / Day (12:15, 14:55, 21:25 at [PvP] Boss Battle) | Last Hit |
Exclusive Features
1. Journey System
| Parameter | Details |
|---|---|
| What It Is | A milestone reward system that grants prizes as your character progresses. |
| Milestone Types | Level · Master Level · Reset · Grand Reset |
| How to Use | Unlock the Journey system for each character on the website, then claim every milestone reward you have reached. |
| Where | Journey Page → |
2. Item Quest
| Command / Parameter | Details |
|---|---|
/huntquest |
Check the quest list. |
/huntquest <quest> |
Complete the specified quest. * Requires all quest items at +15 in the inventory. |
| Source of Drops | Silver & Golden Medal, Box of Kundun 1 ~ 4, general map drops. |
| Unlock Requirement | Each collection requires a minimum reset count to become available. |
| Max Active Quests | 16 |
| Where | Journey Page → |
Item Quest Rewards: Completing a collection activates a permanent buff on your character. The quest items are consumed once the collection is completed.
3. Camera 3D
| Key / Control | Function |
|---|---|
F6 |
Turn Camera 3D On / Off |
F7 |
Reposition the camera |
F8 |
Hide the user interface |
Shift + Right Click |
Hold to rotate the camera |
Shift + Mouse Wheel |
Hold and scroll to zoom in / zoom out |
4. Antilag
| Key / Control | Function |
|---|---|
SHIFT + 1 |
Hide wings |
SHIFT + 2 |
Reduce skill effects |
SHIFT + 3 |
Reduce item effects |
5. Common In-Game Commands
| Command | Description |
|---|---|
/addstr,
/addagi,
/addvit,
/addene,
/addcmd
|
Quick commands to add stat points. |
/ware <number> |
Switch to an extended warehouse. Example: /ware 1 — a maximum of 5 warehouses can be unlocked.
|
Commonly Used Commands Only: The commands listed above are only the most commonly used ones. For the complete in-game command list, visit our official guide page at MU Command List.
6. Muun System
| Parameter | Details |
|---|---|
| What It Is | A companion pet system. An equipped Muun grants direct character bonuses: Max HP, Max SD, Defense, EXP and PVP Absorption. |
| Tiers | Common · Rare · Epic · Legendary · Event |
| Forms | Base and Evolved. An Evolution Stone awakens a Muun into its Evolved Form — it does not raise the max level. |
| Leveling |
Drag a material Muun onto the target Muun to raise its level. * The material Muun must be Level 1. |
| Max Level by Rank | Rank 1: Lv 2 · Rank 2: Lv 3 · Rank 3: Lv 4 · Rank 4: Lv 5 |
| 109 Theme Sets |
2-Muun sets (44 Rare & 48 Epic) grant Defense bonuses. 3-Muun sets (6 Legendary & 11 Event) grant +20% ~ +60% EXP or 5% ~ 10% PVP Absorption. |
| Where | Muun Encyclopedia → · 109 Theme Sets · Guide |
Exclusivity Rule: Legendary and Event Muuns are mutually exclusive — only ONE Legendary OR ONE Event Muun may be equipped at a time, and the Leader of a 3-Muun set must sit in Slot 1.
Full Muun Database: Every Muun, its option stats per level, and all 109 theme set combinations are listed on the Muun Encyclopedia page.
Reset Structure
1. General Reset Rules & Requirements
| Rebirth Parameter | Requirement / Rule |
|---|---|
| Required Level | Level 400 |
| Reset Cost (Zen) |
3,000,000 Zen × Total Resets * Capped at maximum 1,000,000,000 Zen once reset count gets high. |
| Newbie Bonus Points | 1,000 Points starting stat points on a new character. |
| 1st Reset Special Reward | +1,000 Bonus Ruud awarded after completing your 1st reset. |
| Stats System | Stats Reset (No Keep Stats) — Points scale dynamically with total resets. |
| In-Game Command | /reset |
2. Reset Points & Rewards Table (Resets 1 — 800)
| Resets | Points Earned Formula | Tier Bonus Points | Reward Per Reset | Tier Ruud Total |
|---|---|---|---|---|
| 1 — 100 | 24 × Total Resets | 2,412 | 125 GP + 300 Ruud | 29,700 |
| 101 — 200 | 24 × Total Resets | 4,824 | 125 GP + 300 Ruud | 30,000 |
| 201 — 300 | 28 × Total Resets | 8,400 | 150 GP + 700 Ruud | 70,000 |
| 301 — 400 | 31 × Total Resets | 12,400 | 175 GP + 1,200 Ruud | 120,000 |
| 401 — 500 | 33 × Total Resets | 16,500 | 200 GP + 1,800 Ruud | 180,000 |
| 501 — 600 | 35 × Total Resets | 21,000 | 225 GP + 2,600 Ruud | 260,000 |
| 601 — 700 | 38 × Total Resets | 26,600 | 250 GP + 3,450 Ruud | 345,000 |
| 701 — 800 | 39 × Total Resets | 31,200 | 275 GP + 4,700 Ruud | 465,300 |
Ruud payout: Ruud is paid from your 2nd reset onward — the 1st reset pays the +1,000 Bonus Ruud instead. Completing the full reset path awards a grand total of 1,500,000 Ruud, and more than half of it sits in the last two tiers (601 — 800).
Total Reset Points
31,200
Newbie Bonus
1,000
Total Max Stat Points
32,200 Points
Total Ruud from Resets
1,500,000
Worked Point Calculation Examples:
• 50 Reset: 50 × 24 + 1,000 newbie points = 2,200 points
• 301 Reset: 301 × 31 + 1,000 newbie points = 10,331 points
• 50 Reset: 50 × 24 + 1,000 newbie points = 2,200 points
• 301 Reset: 301 × 31 + 1,000 newbie points = 10,331 points
3. Auto Reset System
| Feature | Command & Details | Access Level |
|---|---|---|
| Auto Reset |
Automatically resets character when reaching Level 400. Usage: /reset auto
|
Available for All Players |
| Disable Auto Reset |
Turns off Auto Reset. Your character will stop resetting automatically. Usage: /reset off
|
Available for All Players |
4. AutoStat System (VIP Feature)
| Command | Usage & Description |
|---|---|
/autostat |
Display AutoStat help information |
/autostat status | off |
Check current status or disable auto point distribution |
/autostat <min_points> <str%> <agi%> <vit%> <ene%> <cmd%> |
Setup percentage distribution of free level-up points. * Sum of percentages must be ≤ 100%. Example: /autostat 100 50 50 0 0 0
|
| Quick Add Commands |
/addstr,
/addagi,
/addvit,
/addene,
/addcmd
|
VIP Requirement: You must have VIP Silver or higher active to use the AutoStat System (`/autostat`).
For detailed reset rewards list and milestones, visit our official guide page at Reset Information Guide.
Farming, Drops & Economy Guide
WZen Exchange
1 wZen = 1B Zen
Summon Event
Up to 35M Zen / Boss
Mini Games
Bingo, Roomy, Bombs
Goblin Points
15 GP / Online Hour
Ruud
Bosses, Boxes & Events
1. WZen Currency System
| Feature / Detail | Information & NPC Locations |
|---|---|
| What is wZen? | wZen is a specialized item representing high-value Zen in MU Online. It allows players to store wealth safely when Zen exceeds inventory/vault limits and facilitates smooth trading. |
| Fixed Exchange Rate | 1 wZen = 1,000,000,000 Zen (1 Billion Zen) |
| Purchase Locations |
• NPC Silvia — Elbeland (44, 228)• NPC Lumen the Barmaid — Lorencia (122, 133)• NPC Elf Lala — Noria (173, 126)
|
| How to Convert to Zen | Sell the wZen item to any NPC shop to instantly receive 1,000,000,000 Zen back to your character. |
Important WZen Warning: The maximum Zen limit per character is 2,000,000,000 Zen (2 Billion Zen). Please make sure your current character Zen plus 1,000,000,000 Zen does not exceed 2 Billion before selling wZen to an NPC shop, as any excess Zen beyond 2 Billion will be permanently lost.
2. Summon Events (Zen Farming Drops)
2.1 Golden Summon Event
| Golden Boss | Zen Drop Amount | Additional Dropped Items & Rewards |
|---|---|---|
Golden Goblin |
1,000,000 Zen | Titan's Anger |
Golden Titan |
5,000,000 Zen | Tantalose's Punishment |
Golden Tantalos |
10,000,000 Zen | Jewel of Harmony, Erohim's Nightmare, Jewel of Bless |
Golden Erohim |
20,000,000 Zen | Bless of Light (Lower) x2, Hell Maine's Insanity |
Golden Hellmaine |
35,000,000 Zen | Bless of Light (Lower) x3, Kundun's Greed |
Golden Kundun |
Special Rewards | Talisman of Ascension I/II (1h), Brown Panda Ring (1h), Horn of Fenrir + Defense (1D), Pandora Pick, Wings of Angel & Devil (2h), Bless of Light (Lower) x5 |
2.2 Happy Pig Event (Zen Farming)
| Event Detail | Configuration & Live Countdown |
|---|---|
| Monsters | Red Pig, Green Pig, Blue Pig, Purple Pig |
| Zen Drop Amount | 10,000,000 Zen per Pig |
| Summon Count per Wave | 80 Pigs per Map Wave (20 Red, 20 Green, 20 Blue, 20 Purple) |
| Spawn Maps & Live Countdowns |
Lorencia: Loading...
Elbeland: Loading...
Devias: Loading...
Noria: Loading...
|
2.3 Mini Event Summon
| Mini Event Monster | Zen Drop Amount | Additional Dropped Items & Schedule |
|---|---|---|
Red Goat |
3,000,000 Zen | [Bound] Bless of Light (Middle/Low) x1-3, Brown Panda Ring (1h), Jewel of Bless, Jewel of Creation, Master EXP Potion (1-5) |
Gold Rabbit |
5,000,000 Zen | Jewels x1, Ruud (50-300) — Spawns daily at 07:00, 13:00, 19:00, 02:00 (100 rabbits per wave across Kanturu, Aida, Tarkan, Losttower, Atlans). |
3. Farm Maps & Main Drops
| Map / Zone | Main Item Drops & Special Drops |
|---|---|
| Dungeon | [Silver Medal] Items Excellent, Random Jewels, Loch's Feather, Crest of Monarch |
| Losttower | [Gold Medal] Items Excellent, Random Jewels, Condor Flame |
| Atlans | Excellent Rings |
| Icarus | Loch's Feather |
| Barracks | Condor Flame |
| Deep Dungeon 2 → 5 | Garuda's Flame |
4. Mini Game Box Drops (Earn Jewels)
| Mini Game | Box / Score Tier | Drop Content & Rewards |
|---|---|---|
| Jewel Bingo | Lower Box | Jewel of Chaos x1 |
| Intermediate Box | Jewels x1 |
|
| Advanced Box | Jewels x2 |
|
| Premium Box | Jewels x3 |
|
| Mu Roomy | 250 ∼ 400 Points | Jewels x1, Bless of Light (Low) |
| 401 ∼ 550 Points | Jewels x2, Bless of Light (Middle) |
|
| 551+ Points | Jewels x3, Bless of Light (Middle) |
|
| Find Bombs | Lower Box | 5,000,000 Zen, Bless of Light (Lower) |
| Medium Box | 10,000,000 Zen, Bless of Light (Lower), Gemstone x3 |
|
| Higher Box | 30,000,000 Zen, Rare Ticket 1, Bless of Light (Medium), Gemstone x5 |
|
| Luxury Box | 50,000,000 Zen, Rare Ticket 1, Bless of Light (Medium) x3, Gemstone x10 |
|
| Baseball | Lower Case | 5,000,000 Zen, Bless of Light (Lower) |
| Intermediate Box | 10,000,000 Zen, Bless of Light (Lower), Gemstone x2 |
|
| Senior Box | Rare Ticket 1, Bless of Light (Medium), Gemstone x3 |
5. Goblin Points (GP) System & XShop Rewards
GP Usage: Goblin Points (GP) can be spent in the in-game shop (Press `X` → [GP] Shop tab) for Wing 2, Wing 2.5, Panda Pets, Stat Buffs, and Master Skill Reset Scrolls (MT3 & MT4).
| GP Source | GP Earned | Details & Targets |
|---|---|---|
| Online Time | +15 GP / Hour | Automatically awarded while playing online. |
| In-Game Events | 65 ∼ 135 GP | Blood Castle (65 GP), Devil Square (65 GP), Chaos Castle (70 GP), CryWolf (135 GP), Varka (70 GP). |
| Major World Bosses | 60 ∼ 90 GP | Kundun (60 GP), Erohim (70 GP), Balgass (90 GP), Selupan (60 GP), Medusa (60 GP), Lord Silvester (70 GP), Core Magriffy (70 GP), Lord of Ferea (80 GP), Knicks (80 GP), God of Darkness (90 GP). |
| Mid Bosses | 70 GP / Kill | Ghost Barog (LT7), Phantom Erohim (Kanturu Island), Dark Kundun (Aida), Elite Medusa. |
| Low Bosses | 15 GP / Kill | Ice Queen (Devias), Gorgon (Dungeon), Balrog (LT), Hydra (Atlans), Zaikan (Tarkan). |
| Elite Monsters | 20 GP / Kill | Great Bahamut, Lizard King of Abyss, Scorched Canyon Warriors/Assassins/Wizards. |
6. Ruud Currency — All Ways to Earn
What is Ruud? Ruud is a character-bound currency spent in the Ruud Shop.
Ruud from monster drops is credited to your character automatically. Reward boxes are items — you must open them from the inventory to receive the Ruud inside.
Ruud from monster drops is credited to your character automatically. Reward boxes are items — you must open them from the inventory to receive the Ruud inside.
6.1 Direct Ruud Drops (Auto-Credited on Kill)
| Source | Ruud Amount | Chance | Notes |
|---|---|---|---|
Dark Kundun |
3,000 – 5,000 | 50% | Aida mid boss. Also drops Ruud Box (3000). |
Red Dragon |
200 – 1,000 | 100% | Red Dragon Invasion — guaranteed on every kill. |
Dark Elf |
300 – 500 | 50% | CryWolf boss. |
CryWolf Altar Elf |
300 – 500 | 50% | Reward bag for the altars during the CryWolf event. |
Gold Rabbit |
50 – 300 | 50% | Mini Event Summon — 07:00, 13:00, 19:00, 02:00. |
Red Goat |
30 – 50 | 50% | Mini Event Summon. |
Ice Wind Valley |
Guild Master: 20,000 Winning guild members: 15,000 Losing players: 10,000 |
100% | Guild siege every Friday — registration 19:45, battle 20:00 for 30 minutes. Member and loser rewards are divided between all participants. |
6.2 Boxes with a Chance of Ruud
| Item | Ruud Amount | Chance | Where to Get It |
|---|---|---|---|
Mastery Box (Minor) |
300 – 500 | 70% | Event Map Point reward — 100 to 400 points (see 6.3). Also drops from Ice Queen, Gorgon, Balrog, Hydra, Zaikan, Red Dragon, Death King, Nightmare, Lord Silvester, Core Magriffy, Nix, God of Darkness, Ice Wind Valley and the Miracle Box Shop. |
Mastery Box (Standard) |
500 – 700 | 70% | Event Map Point reward — 401 to 800 points (see 6.3). Also drops from Nightmare, Lord Silvester, Core Magriffy, Nix, God of Darkness, Ice Wind Valley (guild member) and the Miracle Box Shop. |
Mastery Box (Greater) |
800 – 1,000 | 70% | Event Map Point reward — 801+ points (see 6.3). Also drops from Nightmare, Lord Silvester, Core Magriffy, Nix, God of Darkness, Ice Wind Valley (guild master) and the Miracle Box Shop. |
Labyrinth Box (Lower) |
200 – 350 | 35% | Labyrinth of Dimension. |
Labyrinth Box (Medium) |
350 – 650 | 35% | Labyrinth of Dimension. |
Labyrinth Box (Higher) |
650 – 850 | 35% | Labyrinth of Dimension League reward — x2 / x5 / x10 boxes at league level 1 / 2 / 3. |
Monster Soul Converter [Lvl 1 – 5] |
200 – 4,000 | 10% / 12% / 13% 14% / 15% |
Farm 500 Monster Souls in a converter area (45% soul drop rate), then convert. Up to 3 converter purchases per week, reset every Thursday at 10:30. |
Box of Green Ribbon |
20 – 50 | 100% | Event box. |
6.3 Where Mastery Boxes Come From (Event Map Point)
Every run of Chaos Castle, Blood Castle, Devil's Square, Illusion Temple and Doppelganger builds up Event Map Points. The points you finish with decide which Mastery Box tier you receive, and each Mastery Box has a 70% chance to contain Ruud. Imperial Guardian does not award Mastery Boxes.
| Event | Daily Entries | How Points Are Earned |
|---|---|---|
| Chaos Castle | 3 | Monster kill +13 • Player kill +50 • Win +99 |
| Blood Castle | 3 | Common monster +5 • Boss monster +20 • Gate destroyed +100 • Crystal destroyed +200 |
| Devil's Square | 3 | Monster kill +1 • Rank 1 +200 • Rank 2 +150 • Rank 3 +100 |
| Illusion Temple | 1 | Statue neutralized +50 • Statue destroyed +30 • Player kill +10 • Win +200 |
| Doppelganger | 3 | Monster kill +2 • Player kill +10 • Ice Walker kill +100 • Win +200 |
| Points Earned | Mastery Box Received |
|---|---|
| 100 – 400 | Mastery Box (Minor) — 300 – 500 Ruud @ 70% |
| 401 – 800 | Mastery Box (Standard) — 500 – 700 Ruud @ 70% |
| 801+ | Mastery Box (Greater) — 800 – 1,000 Ruud @ 70% |
| Event Level | Chaos Castle | Blood Castle | Devil's Square | Doppelganger | Illusion Temple |
|---|---|---|---|---|---|
| Level 1 – 2 | 1 | 1 | 1 | 1 | 1 |
| Level 3 | 2 | 2 | 2 | 1 | 1 |
| Level 4 | 2 | 2 | 2 | 2 | 1 |
| Level 5 – 6 | 2 | 2 | 2 | 2 | — |
Best Ruud routine: Clear the highest floor you can reach in Chaos Castle, Blood Castle and Devil's Square every day (3 entries each) — that alone is up to 18 Mastery Boxes a day, plus 1 Illusion Temple and 3 Doppelganger runs. VIP accounts get extra daily entries.
Socket System — Seed Information
Seed Types
6 Elements
Seed Level
Lv.1 ∼ Lv.10
Sphere Tiers
Tier 1 ∼ 5
Special Option
100% Chance
Max Sockets Equipped
10 Slots
Socket Slot Creation Rates
| Item Category | 1 Slot | 2 Slots | 3 Slots | 4 Slots | 5 Slots |
|---|---|---|---|---|---|
| Swords, Axes, Maces | 60% | 40% | 30% | 15% | 2.5% |
| Spears | 40% | 20% | 30% | 15% | 2.5% |
| Bows & Crossbows | 60% | 40% | 30% | 15% | 2.5% |
| Staffs | 60% | 40% | 30% | 15% | 2.5% |
| Shields | 60% | 40% | 30% | 15% | 2.5% |
| Helmets, Armors, Pants, Gloves, Boots | 60% | 40% | 30% | 15% | 2.5% |
| Two-Hand Weapons | 30% | 30% | 18% | 14.5% | 7.5% |
Each slot count is rolled independently, from 5 slots down to 1. The maximum total of socket slots equipped across all your items at once is 10.
FIRE — Attack Strengthening
| Option | Min. (Lv.1) | Max. (Lv.10) | Increase Type |
|---|---|---|---|
Increases DMG and Wizardry DMG for every 20 levels. |
16 | 35 | /level |
Attack speed increase |
7 | 16 | value |
Maximum attack/Wizardry increase |
50 | 140 | value |
Minimum attack/Wizardry increase |
35 | 120 | value |
Attack/Wizardry increase |
35 | 120 | value |
AG cost decrease |
40 | 49 | rate % |
WATER — Defensibility
| Option | Min. (Lv.1) | Max. (Lv.10) | Increase Type |
|---|---|---|---|
Block rating increase |
10 | 19 | rate % |
Defense increase |
300 | 1150 | value |
Shield protection increase |
500 | 3100 | rate % |
Damage reduction |
4 | 13 | rate % |
Damage reflection |
5 | 14 | rate % |
ICE — Weapon Enhancement
| Option | Min. (Lv.1) | Max. (Lv.10) | Increase Type |
|---|---|---|---|
Monster destruction for the Life increase |
800 | 2400 | value |
Monster destruction for the Mana increase |
1000 | 2800 | value |
Skill attack increase |
65 | 200 | value |
Attack rating increase |
45 | 170 | value |
Item durability increase |
30 | 66 | rate % |
WIND — Armor Enhancement
| Option | Min. (Lv.1) | Max. (Lv.10) | Increase Type |
|---|---|---|---|
Automatic Life recovery increase |
35 | 250 | value |
Maximum Life increase |
3000 | 12000 | value |
Maximum Mana increase |
3300 | 12800 | value |
Automatic Mana recovery increase |
30 | 440 | value |
Maximum AG increase |
90 | 350 | value |
AG value increase |
8 | 46 | value |
LIGHTNING — Combat Enhancement
| Option | Min. (Lv.1) | Max. (Lv.10) | Increase Type |
|---|---|---|---|
Excellent damage increase |
30 | 185 | value |
Excellent damage rate increase |
10 | 19 | rate % |
Critical damage increase |
55 | 225 | value |
Critical damage rate increase |
8 | 17 | rate % |
EARTH — Statistics Enhancement
| Option | Min. (Lv.1) | Max. (Lv.10) | Increase Type |
|---|---|---|---|
Strength increase |
15 | 110 | value |
Agility increase |
10 | 90 | value |
Health increase |
60 | 180 | value |
Energy increase |
20 | 130 | value |
SEED SPHERE BONUS (30% chance)
| Bonus | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 |
|---|---|---|---|---|---|
| Increases Attack (weapons) | 20 | 40 | 60 | 80 | 100 |
| Increase Skill Damage (weapons) | 20 | 40 | 60 | 80 | 100 |
| Increases Attack Power and Magical Damage (staffs, sticks, books) | 10 | 20 | 30 | 40 | 50 |
| Increase Skill Damage (staffs, sticks, books) | 20 | 40 | 60 | 80 | 100 |
| Increases Defense (armor parts) | 150 | 230 | 330 | 450 | 600 |
| Increases MAX Life (armor parts) | 600 | 1000 | 1500 | 2200 | 3200 |
SPECIAL OPTION (100% chance)
| Special Option | Bonus | Required Seeds |
|---|---|---|
| Double damage rate increase | +3% | 1 Fire, 1 Water, 1 Ice, 1 Wind, 1 Lightning, 1 Earth (6 seeds) |
| Opponent Defensibility ignorance Attack | +1% | 1 Fire, 3 Water, 1 Ice, 3 Wind, 1 Lightning, 2 Earth (11 seeds) |
Seed Sphere Upgrade
| Upgrade | Required Spheres | Success Rate | Cost |
|---|---|---|---|
| Lv.1 → Lv.2 | 4 | 90% | 50,000,000 Zen |
| Lv.2 → Lv.3 | 5 | 89% | 63,000,000 Zen |
| Lv.3 → Lv.4 | 5 | 89% | 66,000,000 Zen |
| Lv.4 → Lv.5 | 5 | 89% | 69,000,000 Zen |
| Lv.5 → Lv.6 | 6 | 88% | 72,000,000 Zen |
| Lv.6 → Lv.7 | 7 | 88% | 75,000,000 Zen |
| Lv.7 → Lv.8 | 8 | 88% | 78,000,000 Zen |
| Lv.8 → Lv.9 | 9 | 87% | 81,000,000 Zen |
| Lv.9 → Lv.10 | 10 | 87% | 84,000,000 Zen |
Every upgrade consumes one main Seed Sphere plus the listed number of same-element spheres, and the Zen cost is charged whether the mix succeeds or fails.
Seed Mix Costs
| Operation | Cost | Success Rate |
|---|---|---|
Extract Seed |
1,000,000 Zen | — |
Seed Sphere Composite |
1,000,000 Zen | — |
Set Seed Sphere |
1,000,000 Zen | — |
Remove Seed Sphere |
1,000,000 Zen | 100% |
Seed option values scale from Lv.1 up to Lv.10.
















![[Bound] Bless of Light (Low Grade) [Bound] Bless of Light (Low Grade)](https://apexmu.gg/assets/item_images/14/373.webp)























Wings Level 2.5 (Monster)
Wings Level 3 (Relic)
Wings Level 4 (Relic)
Wings Level 5 (Relic)
Wing Core
Socket Weapon
Spider Artifact
Fragment of Horn
Horn of Fenrir
Blood Castle Invitation
Devil Square Invitation
Illusion Temple Invitation
Small SD Potion
SD Potion / Large SD Potion
Dark Horse
Dark Spirit
Divine Horse
Fire Divine Spirit (90%)
Ice Divine Spirit (10%)
Elite Guardian Enhanced + 1×
Golden Sentence,
Guardian Elite Opt Change Pcs
Brave Hero Elixir,
Antonia's Sword,
Ancient Icarus Scroll
Garuda's Flame,
Uriel's Feather
Temple Guard Reinforcement Stone
Ruud
Brown Panda Ring [1D]
Mysterious Stone
Greater Spirit Stone
Sealed Bloodangel Set Parts
Awakening Soul Set Parts (Anvil)
Spider Artifact Box ·
Spider Artifact Box (6, 7) ·
Titan's Anger
Tantalose's Punishment
Erohim's Nightmare,
Bless of Light (Lower) x2,
Hell Maine's Insanity
Kundun's Greed
Talisman of Ascension I/II (1h),
Pandora Pick,
Wings of Angel & Devil (2h),
[Bound] Bless of Light (Middle/Low) x1-3,
Master EXP Potion (1-5)
[Silver Medal] Items Excellent, Random
Loch's Feather,
Crest of Monarch
[Gold Medal] Items Excellent, Random
Bless of Light (Middle)
Gemstone x3
Labyrinth Box (Lower)
Labyrinth Box (Medium)
Labyrinth Box (Higher)
Monster Soul Converter [Lvl 1 – 5]
Box of Green Ribbon
Increases DMG and Wizardry DMG for every 20 levels.
Block rating increase
Monster destruction for the Life increase
Automatic Life recovery increase
Excellent damage increase
Strength increase
Seed Sphere Composite